Rust Server TrendsSeismic network · station log
Recording Stations11,767 Players60,429 Active3,522 Wipes · 3 h133 48 h

Station XX-8793 · no signal

nameserver

Offline 77.79.169.230:28015 checked 12h ago

Connect
Players now
1/ 15
7% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#8,793
top 40%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-8793 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 15 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 10:00 UTC
Peak · 48 h
1most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75109:0010:0006:0008:0009:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep13 Oct18 Oct23 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 06:22 UTC16h ago – – – – – 1
Tue 27 Oct, 09:37 UTC1d ago – – – – – 1
Sun 25 Oct, 05:34 UTC3d ago M0.0rising 1 – 2.2 days 0
Sat 24 Oct, 08:31 UTC4d ago M0.0steady 1 – 0.9 days 1
Thu 22 Oct, 06:08 UTC6d ago M0.0rising 1 – – 2.1 days 0
Sat 17 Oct, 18:20 UTC11d ago – – – – – 1
Sat 17 Oct, 18:02 UTC11d ago M0.0steady 1 – – 4.5 days 1
Fri 16 Oct, 05:48 UTC12d ago M0.0steady 1 – 1.5 days 1
Wed 14 Oct, 05:26 UTC14d ago M0.0steady 1 – 2 days 1
Sat 10 Oct, 07:47 UTC18d ago M0.0rising 1 – 3.9 days 0
Nearby stations

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on nameserver?

The map on nameserver is procedural, produced by the game.

Which settings and rules apply on nameserver?

No gather rate appears in the name of nameserver. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on nameserver?

No players are recorded on nameserver at this moment; it is offline, and the last sighting was 12 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 10:00 UTC, averaging 1 players.

How does nameserver rank against other Rust servers?

The last seven days of player hours place nameserver at #8,793, in the top 40% of all ranked servers.

Server facts

How reliably does nameserver stay online?

No contact with nameserver right now, and the last recorded contact was 12 hours ago. It was up 5% of the time across the last 7 full days: 9 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.

Which region does nameserver run from?

No region is published by nameserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 77.79.169.230:28015 is the address it uses.

What build of Rust does nameserver use?

On Windows, nameserver runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does nameserver wipe, and on which days?

No wipe schedule is kept by nameserver, which makes a new world every few hours. None of those resets counts as a wipe.

Tags

What do the server tags on nameserver mean?

Tags published by nameserver and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does nameserver appear?

You will find nameserver on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connecting

What steps get you onto nameserver?

To join, enter client.connect 77.79.169.230:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players The server has 15 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.