Station XX-13778 · no signal
Jeffrey test server
Offline 77.63.0.193:28015 checked 22d ago
- Players now
- 1/ 4
- 25% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,778
- top 61%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Jeffrey test server?
A procedural map runs on Jeffrey test server, generated by the game.
Which settings and rules apply on Jeffrey test server?
You will find no gather rate in the name of Jeffrey test server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Jeffrey test server right now?
No players are recorded on Jeffrey test server at this moment; it is offline, and the last sighting was 22 days 3 hours ago.
How does Jeffrey test server rank against other Rust servers?
On player hours for the past week, Jeffrey test server sits at #13,778, which puts it inside the top 61% of every ranked server.
Server details
How reliably does Jeffrey test server stay online?
No contact with Jeffrey test server right now, and the last recorded contact was 22 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 5 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Jeffrey test server hosted?
No region is published by Jeffrey test server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 77.63.0.193:28015.
Which Rust version is Jeffrey test server running?
Rust network protocol 2634 and build 166652 on Windows is what Jeffrey test server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Jeffrey test server run its wipes?
On record so far are too few of Jeffrey test server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 23 days 16 hours is how long the current world has been running.
Tags
What do the server tags on Jeffrey test server mean?
These are the tags Jeffrey test server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): Slots: 4; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Jeffrey test server appear?
You will find Jeffrey test server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to Jeffrey test server?
To join, enter client.connect 77.63.0.193:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.