Station XX-11317 · no signal
RUST: DEADLINE x10
Offline 77.52.17.81:28015 checked 5d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #11,317
- top 51%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RUST: DEADLINE x10?
RUST: DEADLINE x10 uses a procedural map, which the game generates.
Which settings and rules apply on RUST: DEADLINE x10?
Going by its name, RUST: DEADLINE x10 runs 10x gather. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on RUST: DEADLINE x10?
No players are recorded on RUST: DEADLINE x10 at this moment; it is offline, and the last sighting was 5 days 14 hours ago. The seven-day average is 1 players, with a peak of 1.
How does RUST: DEADLINE x10 rank against other Rust servers?
Over the last seven days, RUST: DEADLINE x10 recorded enough player hours to reach #11,317 worldwide, placing it in the top 51% of all ranked servers.
Server facts
How reliably does RUST: DEADLINE x10 stay online?
As recorded now, RUST: DEADLINE x10 is not reachable, the last contact having been 5 days 14 hours ago. 0 of 96 hours in the last 4 full days were up time, 0% of the total. On 23 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does RUST: DEADLINE x10 run from?
A region is not published by RUST: DEADLINE x10. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 77.52.17.81:28015 is the address it uses.
What build of Rust does RUST: DEADLINE x10 use?
On Windows, RUST: DEADLINE x10 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does RUST: DEADLINE x10 wipe, and on which days?
The rhythm of RUST: DEADLINE x10 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 24 days 8 hours.
Tags
What do the server tags on RUST: DEADLINE x10 mean?
Tags published by RUST: DEADLINE x10 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RUST: DEADLINE x10 appear?
You will find RUST: DEADLINE x10 on the following Rust Server Trends lists: 10x Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
How to join
How do you connect to RUST: DEADLINE x10?
You can connect by pressing F1 in Rust and typing client.connect 77.52.17.81:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.