No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Channel 2 · instrument health
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Channel 3 · rank movement
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Expected events
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap
0.3 daysbetween real wipes
on rhythm
75%of its recent wipes
wipe-day peak
0players, last three wipes
The first 48 hours of its last wipes
Sun 4 OctSat 3 OctSat 3 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Event catalogue
Wipes
newest first
Wiped
M
Peak
First 48 h
Crowd
Lasted
Players before
Sun 4 Oct, 06:48 UTC24d ago
M0.0■steady
0
–
–
running
0
Sat 3 Oct, 22:43 UTC25d ago
M0.0■steady
0
–
0.3 days
0
Sat 3 Oct, 13:04 UTC25d ago
M0.0■steady
0
–
0.4 days
0
Sat 3 Oct, 05:05 UTC25d ago
M0.0■steady
0
–
0.3 days
0
Fri 2 Oct, 20:37 UTC26d ago
M0.0■steady
0
–
0.4 days
0
Fri 2 Oct, 14:21 UTC26d ago
M0.0■steady
0
–
0.3 days
0
Fri 2 Oct, 05:54 UTC26d ago
M0.0■steady
0
–
0.4 days
0
Thu 1 Oct, 22:34 UTCFW27d ago
M0.0■steady
0
–
0.3 days
0
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Nearby stations
Similar servers
the same kind of game, then region, group limit, rate and wipes
My Untitled Rust Server runs a procedural map of size 3,250 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on My Untitled Rust Server?
The name of My Untitled Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on My Untitled Rust Server right now?
A reading taken now finds My Untitled Rust Server offline; the most recent activity was 24 days 21 hours ago.
How does My Untitled Rust Server rank against other Rust servers?
Over the last seven days, My Untitled Rust Server recorded enough player hours to reach #16,003 worldwide, placing it in the top 71% of all ranked servers.
Operator and location
How reliably does My Untitled Rust Server stay online?
As recorded now, My Untitled Rust Server is not reachable, the last contact having been 24 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is My Untitled Rust Server hosted?
No region is published by My Untitled Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 77.42.34.243:28060 is the address it uses.
Which Rust version is My Untitled Rust Server running?
On Linux, My Untitled Rust Server runs Rust network protocol 2633 and build 162929. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on My Untitled Rust Server?
0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does My Untitled Rust Server run its wipes?
There is no next wipe to predict at My Untitled Rust Server, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 24 days 21 hours.
Lists and tags
What do the server tags on My Untitled Rust Server mean?
Tags published by My Untitled Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs162929 (Build): Game build: 162929; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does My Untitled Rust Server appear?
The Rust Server Trends lists that take in My Untitled Rust Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to My Untitled Rust Server?
Enter client.connect 77.42.34.243:28060 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Instrument codes
Server tags
what each one means
Published asmp1,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust
Game modeThe game mode is standard Rust survival.
mp1
Max playersSlots: 1.
ts8
Group limit8 per team is the default, and that's the limit here.
v2633
ProtocolGame protocol 2633: to join, your game must match this version.
cs162929
BuildGame build: 162929.
ptrak
NetworkingNetwork layer: RakNet, the standard for Rust.
$r?
Region codeThe server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.