Rust Server TrendsSeismic network · station log
Recording Stations11,732 Players69,328 Active3,614 Wipes · 3 h126 48 h

Station XX-15810 · no signal

My Devblog 266 Server

Offline 77.40.85.152:28015 checked 33d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,810
top 71%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15810 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average
646/ 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
424/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average
37/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average
51/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average
213/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
116/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Devblog 266 Server?

A procedural map runs on My Devblog 266 Server, generated by the game.

Which settings and rules apply on My Devblog 266 Server?

You will find no gather rate in the name of My Devblog 266 Server. No group limit is published. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on My Devblog 266 Server right now?

A reading taken now finds My Devblog 266 Server offline; the most recent activity was 33 days 19 hours ago.

How does My Devblog 266 Server rank against other Rust servers?

On player hours for the past week, My Devblog 266 Server sits at #15,810, which puts it inside the top 71% of every ranked server.

Server details

How reliably does My Devblog 266 Server stay online?

As recorded now, My Devblog 266 Server is not reachable, the last contact having been 33 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Which region does My Devblog 266 Server run from?

No region is published by My Devblog 266 Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 77.40.85.152:28015.

Which Rust version is My Devblog 266 Server running?

Rust network protocol 2377 on Windows is what My Devblog 266 Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does My Devblog 266 Server wipe, and on which days?

On record so far are too few of My Devblog 266 Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 33 days 19 hours is how long the current world has been running.

Tags

What do the server tags on My Devblog 266 Server mean?

The game's server browser reads the tags My Devblog 266 Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; v2377 (Protocol): Your game needs to be on protocol 2377 to join; ptrak (Networking): Network layer: RakNet, the standard for Rust; h7d1d47ec (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Devblog 266 Server appear?

You will find My Devblog 266 Server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

How to join

How do you connect to My Devblog 266 Server?

Enter client.connect 77.40.85.152:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,v2377,h7d1d47ec,stok,gmrust

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
v2377
Protocol Your game needs to be on protocol 2377 to join.
ptrak
Networking Network layer: RakNet, the standard for Rust.

Other

h7d1d47ec
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.