Rust Server TrendsSeismic network · station log
Recording Stations11,853 Players82,944 Active3,958 Wipes · 3 h170 48 h

Station XX-13608 · no signal

Dosni

Offline 77.33.15.73:28015 checked 16d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,608
top 62%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13608 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
713/ 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
57/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
101/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
409/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
212/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
176/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Dosni?

A procedural map runs on Dosni, generated by the game.

Which settings and rules apply on Dosni?

The name of Dosni gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Dosni?

A reading taken now finds Dosni offline; the most recent activity was 16 days 8 hours ago.

How does Dosni rank against other Rust servers?

The last seven days of player hours place Dosni at #13,608, in the top 62% of all ranked servers.

Server facts

How reliably does Dosni stay online?

No contact with Dosni right now, and the last recorded contact was 16 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 10 October 2026 is when Rust Server Trends first recorded it.

Which region does Dosni run from?

Nothing about a region comes from Dosni. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 77.33.15.73:28015.

What build of Rust does Dosni use?

Rust network protocol 2634 and build 167398 on Windows is what Dosni runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does Dosni wipe, and on which days?

On record so far are too few of Dosni's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 17 days 1 hours is how long the current world has been running.

Tags

What do the server tags on Dosni mean?

These are the tags Dosni publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Dosni appear?

The Rust Server Trends lists that take in Dosni are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Dosni?

To join, enter client.connect 77.33.15.73:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.