Station XX-15258 · no signal
test a couple of things server
Offline 77.222.156.99:28015 checked 9d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,258
- top 69%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on test a couple of things server?
test a couple of things server uses a procedural map, which the game generates.
Which settings and rules apply on test a couple of things server?
You will find no gather rate in the name of test a couple of things server. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on test a couple of things server right now?
No players are recorded on test a couple of things server at this moment; it is offline, and the last sighting was 9 days 17 hours ago.
How does test a couple of things server rank against other Rust servers?
The last seven days of player hours place test a couple of things server at #15,258, in the top 69% of all ranked servers.
Server details
How reliably does test a couple of things server stay online?
No contact with test a couple of things server right now, and the last recorded contact was 9 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.
Where in the world is test a couple of things server hosted?
A region is not published by test a couple of things server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 77.222.156.99:28015 is the address it uses.
What build of Rust does test a couple of things server use?
Rust network protocol 2634 and build 167781 on Windows is what test a couple of things server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does test a couple of things server run its wipes?
Too few wipes of test a couple of things server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 11 days 23 hours.
Server tags
What do the server tags on test a couple of things server mean?
These are the tags test a couple of things server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does test a couple of things server appear?
The Rust Server Trends lists that take in test a couple of things server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to test a couple of things server?
You can connect by pressing F1 in Rust and typing client.connect 77.222.156.99:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.