Rust Server TrendsSeismic network · station log
Recording Stations11,696 Players39,834 Active3,002 Wipes · 3 h90 48 h

Station XX-12973 · no signal

test a couple of things server

Offline 77.222.156.252:28015 checked 12d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,973
top 60%
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12973 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
173/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
119/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
18/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average
13/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
19/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average
23/ 225
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on test a couple of things server?

The map on test a couple of things server is procedural, produced by the game.

Which settings and rules apply on test a couple of things server?

No gather rate appears in the name of test a couple of things server. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on test a couple of things server?

No players are recorded on test a couple of things server at this moment; it is offline, and the last sighting was 12 days 5 hours ago.

How does test a couple of things server rank against other Rust servers?

The last seven days of player hours place test a couple of things server at #12,973, in the top 60% of all ranked servers.

Operator and location

How reliably does test a couple of things server stay online?

As recorded now, test a couple of things server is not reachable, the last contact having been 12 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 16 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does test a couple of things server run from?

No region is published by test a couple of things server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 77.222.156.252:28015.

Which Rust version is test a couple of things server running?

On Windows, test a couple of things server runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does test a couple of things server wipe, and on which days?

On record so far are too few of test a couple of things server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 12 days 7 hours.

Tags

What do the server tags on test a couple of things server mean?

The game's server browser reads the tags test a couple of things server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does test a couple of things server appear?

The Rust Server Trends lists that take in test a couple of things server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto test a couple of things server?

Enter client.connect 77.222.156.252:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.