Station XX-13064 · no signal
test a couple of things server
Offline 77.222.156.152:28015 checked 8d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,064
- top 59%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on test a couple of things server?
test a couple of things server uses a procedural map, which the game generates.
Which settings and rules apply on test a couple of things server?
The name of test a couple of things server gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on test a couple of things server?
No players are recorded on test a couple of things server at this moment; it is offline, and the last sighting was 8 days 1 hours ago.
How does test a couple of things server rank against other Rust servers?
The last seven days of player hours place test a couple of things server at #13,064, in the top 59% of all ranked servers.
Operator and location
How reliably does test a couple of things server stay online?
As recorded now, test a couple of things server is not reachable, the last contact having been 8 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 20 October 2026 is when Rust Server Trends first recorded it.
Where in the world is test a couple of things server hosted?
A region is not published by test a couple of things server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 77.222.156.152:28015.
What build of Rust does test a couple of things server use?
On Windows, test a couple of things server runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does test a couple of things server wipe, and on which days?
Too few wipes of test a couple of things server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 2 hours is how long the current world has been running.
Tags
What do the server tags on test a couple of things server mean?
These are the tags test a couple of things server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does test a couple of things server appear?
The Rust Server Trends lists that take in test a couple of things server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto test a couple of things server?
Enter client.connect 77.222.156.152:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.