Rust Server TrendsSeismic network · station log
Recording Stations11,768 Players69,537 Active3,438 Wipes · 3 h214 48 h

Station XX-15997 · no signal

Nihhgaa

Offline 77.21.44.23:28015 checked 25d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,997
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15997 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
131/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
161/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
534/ 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
30/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
604/ 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
488/ 525
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Nihhgaa?

Nihhgaa uses a procedural map, which the game generates.

Which settings and rules apply on Nihhgaa?

No gather rate appears in the name of Nihhgaa. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Nihhgaa right now?

No players are recorded on Nihhgaa at this moment; it is offline, and the last sighting was 25 days 23 hours ago.

How does Nihhgaa rank against other Rust servers?

On player hours for the past week, Nihhgaa sits at #15,997, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does Nihhgaa stay online?

Nihhgaa is down at the moment; the last recorded contact was 25 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 3 October 2026.

Which region does Nihhgaa run from?

Nothing about a region comes from Nihhgaa. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 77.21.44.23:28015 is the address it uses.

What build of Rust does Nihhgaa use?

On Windows, Nihhgaa runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Nihhgaa run its wipes?

Too few wipes of Nihhgaa are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 26 days 9 hours.

Tags

What do the server tags on Nihhgaa mean?

The game's server browser reads the tags Nihhgaa publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Nihhgaa appear?

The Rust Server Trends lists that take in Nihhgaa are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Nihhgaa?

Enter client.connect 77.21.44.23:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.