Rust Server TrendsSeismic network · station log
Recording Stations11,668 Players34,317 Active2,844 Wipes · 3 h86 48 h

Station EU-15358 · recording

Rustitarded

Online EU 77.173.36.243:28015 checked 11m ago

biweekly wipes moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,358
top 69% · #2570 in EU
Last wipe
15d ago
biweekly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15358 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 12d 22hWed 11 Nov, 02:26 UTC
  3. 26d 22hWed 25 Nov, 02:26 UTC
  4. 35d 15hThu 3 Dec, 19:00 UTCFW
  5. 40d 22hWed 9 Dec, 02:26 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 02:26 UTC15d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
0/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average
0/ 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 4 on average
0/ 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average
1/ 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average
1/ 300
[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL EU · groups of 8+ · biweekly · 2 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rustitarded?

Generated by the game, the map on Rustitarded is procedural, size 2,300 with seed 313917730. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rustitarded?

The name of Rustitarded gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Rustitarded right now?

0 of the 20 slots on Rustitarded are filled right now. Averaged across the last seven days, the population was 0 players.

How does Rustitarded rank against other Rust servers?

For player hours across the last seven days, Rustitarded takes #15,358 overall and #2,570 in Europe, inside the top 69% of all ranked servers.

Server facts

How reliably does Rustitarded stay online?

Right now, you can reach Rustitarded. The uptime it reports puts its last restart about 14 days 23 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does Rustitarded hold a steady tick rate?

Across the last 48 hours it averaged 196 server fps, with a floor of 173. Buildings, deployables and all the rest of the world's entities brought it to a high of 22,728. Memory use peaked at 2,713 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Rustitarded run from?

In Europe Rustitarded lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 77.173.36.243:28015 is the address it uses.

Which Rust version is Rustitarded running?

Rust network protocol 2634 and build 167781 on Linux is what Rustitarded runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rustitarded?

The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does Rustitarded wipe, and on which days?

Its schedule cannot be confirmed, as too few of Rustitarded's wipes are on record; the prediction follows its tag instead. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 15 days 1 hours. In its tags it sets out a wipe schedule of every two weeks.

Server tags

What do the server tags on Rustitarded mean?

The game's server browser reads the tags Rustitarded publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rustitarded appear?

The Rust Server Trends lists that take in Rustitarded are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How to join

What steps get you onto Rustitarded?

Enter client.connect 77.173.36.243:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^b,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players The server has 20 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.