Station EU-15358 · recording
Rustitarded
Online EU 77.173.36.243:28015 checked 11m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,358
- top 69% · #2570 in EU
- Last wipe
- 15d ago
- biweekly schedule
- Next wipe
- 7d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 12d 22hWed 11 Nov, 02:26 UTC
- 26d 22hWed 25 Nov, 02:26 UTC
- 35d 15hThu 3 Dec, 19:00 UTCFW
- 40d 22hWed 9 Dec, 02:26 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 02:26 UTC15d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Rustitarded?
Generated by the game, the map on Rustitarded is procedural, size 2,300 with seed 313917730. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rustitarded?
The name of Rustitarded gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Rustitarded right now?
0 of the 20 slots on Rustitarded are filled right now. Averaged across the last seven days, the population was 0 players.
How does Rustitarded rank against other Rust servers?
For player hours across the last seven days, Rustitarded takes #15,358 overall and #2,570 in Europe, inside the top 69% of all ranked servers.
Server facts
How reliably does Rustitarded stay online?
Right now, you can reach Rustitarded. The uptime it reports puts its last restart about 14 days 23 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does Rustitarded hold a steady tick rate?
Across the last 48 hours it averaged 196 server fps, with a floor of 173. Buildings, deployables and all the rest of the world's entities brought it to a high of 22,728. Memory use peaked at 2,713 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does Rustitarded run from?
In Europe Rustitarded lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 77.173.36.243:28015 is the address it uses.
Which Rust version is Rustitarded running?
Rust network protocol 2634 and build 167781 on Linux is what Rustitarded runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Rustitarded?
The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does Rustitarded wipe, and on which days?
Its schedule cannot be confirmed, as too few of Rustitarded's wipes are on record; the prediction follows its tag instead. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 15 days 1 hours. In its tags it sets out a wipe schedule of every two weeks.
Server tags
What do the server tags on Rustitarded mean?
The game's server browser reads the tags Rustitarded publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rustitarded appear?
The Rust Server Trends lists that take in Rustitarded are: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How to join
What steps get you onto Rustitarded?
Enter client.connect 77.173.36.243:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.