Rust Server TrendsSeismic network · station log
Recording Stations11,652 Players32,618 Active2,799 Wipes · 3 h77 48 h

Station XX-15379 · no signal

DutchEmpire 2x fun events

Offline 77.169.47.191:28015 checked 8d ago

2x teams off moddedoxidehardcore
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,379
top 70%
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15379 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 806 on average
250/ 300
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 599 on average
93/ 150
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 371 on average
129/ 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average
37/ 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 329 on average
444/ 490
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 313 on average
29/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on DutchEmpire 2x fun events?

Going by its name, DutchEmpire 2x fun events runs 2x gather. No group limit is published. hardcore is the game mode, The toughest ruleset Facepunch offers. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on DutchEmpire 2x fun events right now?

A reading taken now finds DutchEmpire 2x fun events offline; the most recent activity was 8 days 12 hours ago.

How does DutchEmpire 2x fun events rank against other Rust servers?

Over the last seven days, DutchEmpire 2x fun events recorded enough player hours to reach #15,379 worldwide, placing it in the top 70% of all ranked servers.

Server facts

How reliably does DutchEmpire 2x fun events stay online?

As recorded now, DutchEmpire 2x fun events is not reachable, the last contact having been 8 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 20 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is DutchEmpire 2x fun events hosted?

Nothing about a region comes from DutchEmpire 2x fun events. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 77.169.47.191:28015.

What build of Rust does DutchEmpire 2x fun events use?

Rust network protocol 2633 and build 165217 on Windows is what DutchEmpire 2x fun events runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does DutchEmpire 2x fun events wipe, and on which days?

The rhythm of DutchEmpire 2x fun events cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 38 days 6 hours.

Server tags

What do the server tags on DutchEmpire 2x fun events mean?

The game's server browser reads the tags DutchEmpire 2x fun events publishes: gmhardcore (Game mode): A harsher ruleset, hardcore; mp100 (Max players): Slots: 100; ts0 (Group limit): You can't form teams here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does DutchEmpire 2x fun events appear?

The Rust Server Trends lists that take in DutchEmpire 2x fun events are: 2x Rust servers, listed live and Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.

How to join

What steps get you onto DutchEmpire 2x fun events?

Enter client.connect 77.169.47.191:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmhardcore,cs165217,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp100
Max players Slots: 100.
ts0
Group limit You can't form teams here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.