Rust Server TrendsSeismic network · station log
Recording Stations11,630 Players46,342 Active3,160 Wipes · 3 h94 48 h

Station XX-6649 · recording

[EU] Rusty Wolves

Online 77.133.212.217:28015 checked 8m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 2
Rank
#6,649
top 30%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-6649 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Mon 19:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 14:59 UTC2d ago M0.0rising 2 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
173/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
81/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
38/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
9/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU] Rusty Wolves?

Generated by the game, the map on [EU] Rusty Wolves is procedural, size 3,700 with seed 1034224783. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on [EU] Rusty Wolves?

No gather rate appears in the name of [EU] Rusty Wolves. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [EU] Rusty Wolves right now?

A reading taken now shows 0 players on [EU] Rusty Wolves, which has 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 10:00 UTC, averaging 1 players.

How does [EU] Rusty Wolves rank against other Rust servers?

Over the last seven days, [EU] Rusty Wolves recorded enough player hours to reach #6,649 worldwide, placing it in the top 30% of all ranked servers.

Server facts

How reliably does [EU] Rusty Wolves stay online?

[EU] Rusty Wolves is up at the moment. The uptime it reports puts its last restart about 2 days 16 hours ago. It was up 100% of the time across the last 2 full days: 48 of 48 hours. Its earliest appearance in the records of Rust Server Trends dates to 25 October 2026.

How well does [EU] Rusty Wolves perform under load?

Across the last 48 hours it averaged 113 server fps, with a floor of 74. At its highest, it carried 76,606 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,337 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [EU] Rusty Wolves hosted?

No region tag comes from [EU] Rusty Wolves, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 77.133.212.217:28015.

Which Rust version is [EU] Rusty Wolves running?

On Linux, [EU] Rusty Wolves runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [EU] Rusty Wolves?

2 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked.

On what timetable does [EU] Rusty Wolves run its wipes?

The rhythm of [EU] Rusty Wolves cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 2 days 17 hours is how long the current world has been running.

Server tags

What do the server tags on [EU] Rusty Wolves mean?

The game's server browser reads the tags [EU] Rusty Wolves publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU] Rusty Wolves appear?

You will find [EU] Rusty Wolves on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

What steps get you onto [EU] Rusty Wolves?

You can connect by pressing F1 in Rust and typing client.connect 77.133.212.217:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.