Rust Server TrendsSeismic network · station log
Recording Stations11,718 Players47,661 Active3,204 Wipes · 3 h101 48 h

Station XX-14139 · no signal

combatland

Offline 77.13.188.21:28015 checked 33d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,139
top 61%
Last wipe
33d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14139 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 25 Sep, 18:45 UTC33d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
249/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
166/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
30/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
18/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
39/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
50/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on combatland?

combatland uses a procedural map, which the game generates.

Which settings and rules apply on combatland?

No gather rate appears in the name of combatland. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on combatland right now?

combatland is not responding at this moment and is offline, last seen 33 days ago.

How does combatland rank against other Rust servers?

Over the last seven days, combatland recorded enough player hours to reach #14,139 worldwide, placing it in the top 61% of all ranked servers.

Server details

How reliably does combatland stay online?

No contact with combatland right now, and the last recorded contact was 33 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 25 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does combatland run from?

A region is not published by combatland. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 77.13.188.21:28015 is the address it uses.

Which Rust version is combatland running?

On Windows, combatland runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on combatland?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 3 hours after the wipe.

How often does combatland wipe, and on which days?

The rhythm of combatland cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 33 days 5 hours.

Server tags

What do the server tags on combatland mean?

Tags published by combatland and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does combatland appear?

You will find combatland on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to combatland?

Enter client.connect 77.13.188.21:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.