Rust Server TrendsSeismic network · station log
Recording Stations11,744 Players73,772 Active3,676 Wipes · 3 h137 48 h

Station XX-14632 · no signal

ClapRust4life

Offline 77.0.230.78:28015 checked 14d ago

Connect
Players now
1/ 20
5% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,632
top 68%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14632 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
673/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
433/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average
40/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average
54/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average
230/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
127/ 175
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ClapRust4life?

The map on ClapRust4life is procedural, produced by the game.

Which settings and rules apply on ClapRust4life?

No gather rate appears in the name of ClapRust4life. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on ClapRust4life right now?

A reading taken now finds ClapRust4life offline; the most recent activity was 14 days 17 hours ago.

How does ClapRust4life rank against other Rust servers?

On player hours for the past week, ClapRust4life sits at #14,632, which puts it inside the top 68% of every ranked server.

Server details

How reliably does ClapRust4life stay online?

No contact with ClapRust4life right now, and the last recorded contact was 14 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does ClapRust4life run from?

A region is not published by ClapRust4life. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 77.0.230.78:28015.

What build of Rust does ClapRust4life use?

ClapRust4life is running Rust network protocol 2634 and build 167781 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does ClapRust4life wipe, and on which days?

On record so far are too few of ClapRust4life's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 14 days 17 hours.

Server tags

What do the server tags on ClapRust4life mean?

These are the tags ClapRust4life publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ClapRust4life appear?

These Rust Server Trends lists include ClapRust4life: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto ClapRust4life?

Enter client.connect 77.0.230.78:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.