Station XX-12591 · no signal
Hesitancy Waits (Local Edition)
Offline 76.82.176.131:28015 checked 3d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #12,591
- top 57%
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Hesitancy Waits (Local Edition)?
A procedural map runs on Hesitancy Waits (Local Edition), generated by the game.
Which settings and rules apply on Hesitancy Waits (Local Edition)?
You will find no gather rate in the name of Hesitancy Waits (Local Edition). The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Hesitancy Waits (Local Edition) right now?
A reading taken now finds Hesitancy Waits (Local Edition) offline; the most recent activity was 3 days 1 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does Hesitancy Waits (Local Edition) rank against other Rust servers?
Over the last seven days, Hesitancy Waits (Local Edition) recorded enough player hours to reach #12,591 worldwide, placing it in the top 57% of all ranked servers.
Operator and location
How reliably does Hesitancy Waits (Local Edition) stay online?
No contact with Hesitancy Waits (Local Edition) right now, and the last recorded contact was 3 days 1 hours ago. Of the 48 hours in the last 2 full days, it was up for 0, or 0% of the time. On 26 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Hesitancy Waits (Local Edition) hosted?
No region is published by Hesitancy Waits (Local Edition). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 76.82.176.131:28015.
Which Rust version is Hesitancy Waits (Local Edition) running?
Hesitancy Waits (Local Edition) is running Rust network protocol 2635 and build 169102 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does Hesitancy Waits (Local Edition) wipe, and on which days?
The rhythm of Hesitancy Waits (Local Edition) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 4 hours is how long the current world has been running.
Server tags
What do the server tags on Hesitancy Waits (Local Edition) mean?
The game's server browser reads the tags Hesitancy Waits (Local Edition) publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs169102 (Build): It runs game build 169102; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Hesitancy Waits (Local Edition) appear?
These Rust Server Trends lists include Hesitancy Waits (Local Edition): Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to join
What steps get you onto Hesitancy Waits (Local Edition)?
Enter client.connect 76.82.176.131:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.