Rust Server TrendsSeismic network · station log
Recording Stations11,757 Players71,901 Active3,470 Wipes · 3 h213 48 h

Station XX-10726 · no signal

Private Server

Offline 76.8.147.206:28015 checked 1d ago

Connect
Players now
1/ 2
50% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#10,726
top 48%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-10726 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 2 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Wed 02:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75101:0002:0003:00Wiped Wed 28 Oct, 01:24 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 02:06 UTC1d ago – – – – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
143/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
182/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
553/ 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
30/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
623/ 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
533/ 625
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Private Server?

Private Server uses a procedural map, which the game generates.

Which settings and rules apply on Private Server?

No gather rate appears in the name of Private Server. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is off: VAC, from Valve.

Player counts

How many players are recorded on Private Server right now?

Private Server is not responding at this moment and is offline, last seen 44 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The busiest point in the last 48 hours came at 01:00 UTC, averaging 1 players.

How does Private Server rank against other Rust servers?

Over the last seven days, Private Server recorded enough player hours to reach #10,726 worldwide, placing it in the top 48% of all ranked servers.

Operator and location

How reliably does Private Server stay online?

As recorded now, Private Server is not reachable, the last contact having been 44 hours ago. 28 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Private Server hosted?

No region is published by Private Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 76.8.147.206:28015.

What build of Rust does Private Server use?

Private Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Private Server wipe, and on which days?

On record so far are too few of Private Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 45 hours is how long the current world has been running.

Lists and tags

What do the server tags on Private Server mean?

Tags published by Private Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Private Server appear?

You will find Private Server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

What steps get you onto Private Server?

You can connect by pressing F1 in Rust and typing client.connect 76.8.147.206:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.