Rust Server TrendsSeismic network · station log
Recording Stations11,612 Players36,584 Active2,915 Wipes · 3 h70 48 h

Station XX-15960 · no signal

Chainlings 20x|Kits|RaidableBases|Skins|

Offline 76.49.113.121:29009 checked 24d ago

20x moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15960 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep30 Sep4 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 19:25 UTC25d ago M0.0rising 2 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] LUNARUST X20 | 20/10 Wipe SA · groups of 8+ · 20x · weekly · 32 on average
1/ 100
1/ 50
⦿ ICEFUSE 20X Phoenix (NoBP|PVP|Shop|MyMini|5X WIPED) NA · groups of 8+ · 20x · weekly · 1 on average
0/ 100
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 349 on average
161/ 200
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average
127/ 200
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 179 on average
161/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Chainlings 20x|Kits|RaidableBases|Skins|?

The procedural map on Chainlings 20x|Kits|RaidableBases|Skins| is size 3,500 with seed 123456, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Chainlings 20x|Kits|RaidableBases|Skins|?

Its name points to a gather rate of 20x on Chainlings 20x|Kits|RaidableBases|Skins|. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Chainlings 20x|Kits|RaidableBases|Skins| right now?

Chainlings 20x|Kits|RaidableBases|Skins| is not responding at this moment and is offline, last seen 24 days 13 hours ago.

How does Chainlings 20x|Kits|RaidableBases|Skins| rank against other Rust servers?

The last seven days of player hours place Chainlings 20x|Kits|RaidableBases|Skins| at #15,960, in the top 71% of all ranked servers.

Server details

How reliably does Chainlings 20x|Kits|RaidableBases|Skins| stay online?

As recorded now, Chainlings 20x|Kits|RaidableBases|Skins| is not reachable, the last contact having been 24 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does Chainlings 20x|Kits|RaidableBases|Skins| run from?

Nothing about a region comes from Chainlings 20x|Kits|RaidableBases|Skins|. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 76.49.113.121:29009.

Which Rust version is Chainlings 20x|Kits|RaidableBases|Skins| running?

On Windows, Chainlings 20x|Kits|RaidableBases|Skins| runs Rust network protocol 2634 and build 166652. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on Chainlings 20x|Kits|RaidableBases|Skins|?

2 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How often does Chainlings 20x|Kits|RaidableBases|Skins| wipe, and on which days?

The rhythm of Chainlings 20x|Kits|RaidableBases|Skins| cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 25 days 11 hours is how long the current world has been running.

Lists and tags

What do the server tags on Chainlings 20x|Kits|RaidableBases|Skins| mean?

Tags published by Chainlings 20x|Kits|RaidableBases|Skins| and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Chainlings 20x|Kits|RaidableBases|Skins| appear?

You will find Chainlings 20x|Kits|RaidableBases|Skins| on the following Rust Server Trends lists: Rust servers above 10x gather rate and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Connecting

How do you connect to Chainlings 20x|Kits|RaidableBases|Skins|?

Enter client.connect 76.49.113.121:29009 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.