Rust Server TrendsSeismic network · station log
Recording Stations11,733 Players63,580 Active3,313 Wipes · 3 h197 48 h

Station XX-15262 · no signal

KillorBekilled

Offline 76.157.246.34:28015 checked 2d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,262
top 69%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15262 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average
109/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
124/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
455/ 575
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
26/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
534/ 650
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
439/ 525
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on KillorBekilled?

The map on KillorBekilled is procedural, produced by the game.

Which settings and rules apply on KillorBekilled?

No gather rate appears in the name of KillorBekilled. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on KillorBekilled?

A reading taken now finds KillorBekilled offline; the most recent activity was 2 days 22 hours ago. The population averaged 0 players over the past week.

How does KillorBekilled rank against other Rust servers?

Over the last seven days, KillorBekilled recorded enough player hours to reach #15,262 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does KillorBekilled stay online?

As recorded now, KillorBekilled is not reachable, the last contact having been 2 days 22 hours ago. 26 of 96 hours in the last 4 full days were up time, 27% of the total. On 25 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is KillorBekilled hosted?

No region is published by KillorBekilled. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 76.157.246.34:28015 is the address it uses.

What build of Rust does KillorBekilled use?

On Linux, KillorBekilled runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does KillorBekilled run its wipes?

On record so far are too few of KillorBekilled's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 4 days 20 hours.

Server tags

What do the server tags on KillorBekilled mean?

Tags published by KillorBekilled and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does KillorBekilled appear?

These Rust Server Trends lists include KillorBekilled: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

What steps get you onto KillorBekilled?

You can connect by pressing F1 in Rust and typing client.connect 76.157.246.34:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.