Station XX-3097 · recording
Cyclops Monthly Server {US}
Online 76.133.206.131:28015 checked 6m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 2
- Rank
- #3,097
- top 14%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Tue 19:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Cyclops Monthly Server {US}?
Cyclops Monthly Server {US} runs a procedural map of size 4,250 with seed 481893192, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Cyclops Monthly Server {US}?
No gather rate appears in the name of Cyclops Monthly Server {US}. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Cyclops Monthly Server {US}?
0 of the 50 slots on Cyclops Monthly Server {US} are filled right now. Averaged across the last seven days the population was 1 players, reaching a peak of 2. The last 48 hours show their highest activity at 22:00 UTC, averaging 2 players.
How does Cyclops Monthly Server {US} rank against other Rust servers?
On player hours for the past week, Cyclops Monthly Server {US} sits at #3,097, which puts it inside the top 14% of every ranked server.
Operator and location
How reliably does Cyclops Monthly Server {US} stay online?
Right now, you can reach Cyclops Monthly Server {US}. Its reported uptime points to a restart about 6 hours ago. 165 of 168 hours in the last 7 full days were up time, 98% of the total. On 15 October 2026 it was recorded for the first time by Rust Server Trends.
How well does Cyclops Monthly Server {US} perform under load?
Its average server fps over the last 48 hours was 63, and it never dropped below 39. The world held up to 229,455 entities at its peak, buildings and deployables included. Its highest memory use was 6,369 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Cyclops Monthly Server {US} hosted?
The name of Cyclops Monthly Server {US} points to North America, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 76.133.206.131:28015.
What build of Rust does Cyclops Monthly Server {US} use?
Cyclops Monthly Server {US} is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does Cyclops Monthly Server {US} run its wipes?
The rhythm of Cyclops Monthly Server {US} cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 27 days 3 hours.
Lists and tags
What do the server tags on Cyclops Monthly Server {US} mean?
These are the tags Cyclops Monthly Server {US} publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Cyclops Monthly Server {US} appear?
You will find Cyclops Monthly Server {US} on the following Rust Server Trends lists: Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto Cyclops Monthly Server {US}?
Enter client.connect 76.133.206.131:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
