Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players43,541 Active3,049 Wipes · 3 h97 48 h

Station XX-14187 · no signal

HTNetwork Rust Server

Offline 76.114.163.245:28015 checked 17d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,187
top 65%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14187 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average
283/ 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
255/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
25/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average
23/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
36/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average
125/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on HTNetwork Rust Server?

The map on HTNetwork Rust Server is procedural, produced by the game.

Which settings and rules apply on HTNetwork Rust Server?

You will find no gather rate in the name of HTNetwork Rust Server. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on HTNetwork Rust Server right now?

No players are recorded on HTNetwork Rust Server at this moment; it is offline, and the last sighting was 17 days 6 hours ago.

How does HTNetwork Rust Server rank against other Rust servers?

The last seven days of player hours place HTNetwork Rust Server at #14,187, in the top 65% of all ranked servers.

Server details

How reliably does HTNetwork Rust Server stay online?

No contact with HTNetwork Rust Server right now, and the last recorded contact was 17 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 12 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is HTNetwork Rust Server hosted?

Nothing about a region comes from HTNetwork Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 76.114.163.245:28015.

What build of Rust does HTNetwork Rust Server use?

On Windows, HTNetwork Rust Server runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does HTNetwork Rust Server run its wipes?

Too few wipes of HTNetwork Rust Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 17 days 6 hours is how long the current world has been running.

Lists and tags

What do the server tags on HTNetwork Rust Server mean?

These are the tags HTNetwork Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does HTNetwork Rust Server appear?

You will find HTNetwork Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto HTNetwork Rust Server?

You can connect by pressing F1 in Rust and typing client.connect 76.114.163.245:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.