Rust Server TrendsSeismic network · station log
Recording Stations11,639 Players47,599 Active3,178 Wipes · 3 h99 48 h

Station XX-6978 · no signal

EKARD's Private Lab

Offline 75.71.27.58:28015 checked 23h ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 1
Rank
#6,978
top 31%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-6978 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 10 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Tue 02:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75100:0002:0003:0006:0007:0009:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct24 Oct26 Oct28 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 21 Oct, 06:48 UTC7d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
465/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
262/ 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
30/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
33/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
143/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
55/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on EKARD's Private Lab?

A procedural map runs on EKARD's Private Lab, generated by the game.

Which settings and rules apply on EKARD's Private Lab?

You will find no gather rate in the name of EKARD's Private Lab. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on EKARD's Private Lab?

EKARD's Private Lab is not responding at this moment and is offline, last seen 23 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The last 48 hours show their highest activity at 03:00 UTC, averaging 1 players.

How does EKARD's Private Lab rank against other Rust servers?

On player hours for the past week, EKARD's Private Lab sits at #6,978, which puts it inside the top 31% of every ranked server.

Server details

How reliably does EKARD's Private Lab stay online?

No contact with EKARD's Private Lab right now, and the last recorded contact was 23 hours ago. 21 of 168 hours in the last 7 full days were up time, 12% of the total. 19 October 2026 is when Rust Server Trends first recorded it.

Which region does EKARD's Private Lab run from?

Nothing about a region comes from EKARD's Private Lab. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 75.71.27.58:28015.

Which Rust version is EKARD's Private Lab running?

EKARD's Private Lab is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on EKARD's Private Lab?

The recent wipes averaged a busiest count of 1 players. 1 hours into the latest wipe, the crowd reached its peak.

How often does EKARD's Private Lab wipe, and on which days?

On record so far are too few of EKARD's Private Lab's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 7 days 2 hours.

Lists and tags

What do the server tags on EKARD's Private Lab mean?

The game's server browser reads the tags EKARD's Private Lab publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does EKARD's Private Lab appear?

The Rust Server Trends lists that take in EKARD's Private Lab are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

How do you connect to EKARD's Private Lab?

Enter client.connect 75.71.27.58:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.