Rust Server TrendsSeismic network · station log
Recording Stations11,872 Players96,217 Active4,094 Wipes · 3 h159 48 h

Station XX-15850 · no signal

G-Priv

Offline 75.54.103.196:28015 checked 16d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,850
top 72%
Last wipe
25d ago
no schedule published
Next wipe
9d 0h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15850 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep5 Oct9 Oct14 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 37d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 21:05 UTC FW25d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
818/ 850
Rustoria.co - EU Main EU · groups of 16+ · weekly · 349 on average
57/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 343 on average
133/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 313 on average
511/ 575
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 282 on average
322/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 257 on average
239/ 325
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on G-Priv?

A procedural map runs on G-Priv, generated by the game.

Which settings and rules apply on G-Priv?

No gather rate appears in the name of G-Priv. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on G-Priv?

No players are recorded on G-Priv at this moment; it is offline, and the last sighting was 16 days 12 hours ago.

How does G-Priv rank against other Rust servers?

The last seven days of player hours place G-Priv at #15,850, in the top 72% of all ranked servers.

Operator and location

How reliably does G-Priv stay online?

As recorded now, G-Priv is not reachable, the last contact having been 16 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 26 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is G-Priv hosted?

A region is not published by G-Priv. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 75.54.103.196:28015 is the address it uses.

What build of Rust does G-Priv use?

Rust network protocol 2634 and build 166652 on Windows is what G-Priv runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on G-Priv?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does G-Priv run its wipes?

Once a month G-Priv wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 25 days 21 hours is how long the current world has been running.

Tags

What do the server tags on G-Priv mean?

These are the tags G-Priv publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does G-Priv appear?

These Rust Server Trends lists include G-Priv: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to G-Priv?

Enter client.connect 75.54.103.196:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.