Rust Server TrendsSeismic network · station log
Recording Stations11,748 Players75,412 Active3,731 Wipes · 3 h139 48 h

Station XX-15196 · no signal

HNETRust

Offline 75.163.90.45:28015 checked 11d ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,196
top 70%
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15196 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct8 Oct12 Oct16 Oct20 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
679/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
429/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average
40/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average
52/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average
228/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
134/ 175
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on HNETRust?

A procedural map runs on HNETRust, generated by the game.

Which settings and rules apply on HNETRust?

No gather rate appears in the name of HNETRust. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on HNETRust?

No players are recorded on HNETRust at this moment; it is offline, and the last sighting was 11 days 10 hours ago.

How does HNETRust rank against other Rust servers?

Over the last seven days, HNETRust recorded enough player hours to reach #15,196 worldwide, placing it in the top 70% of all ranked servers.

Server details

How reliably does HNETRust stay online?

As recorded now, HNETRust is not reachable, the last contact having been 11 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.

Which region does HNETRust run from?

A region is not published by HNETRust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 75.163.90.45:28015.

What build of Rust does HNETRust use?

On Linux, HNETRust runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does HNETRust run its wipes?

Too few wipes of HNETRust are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 53 days 23 hours.

Lists and tags

What do the server tags on HNETRust mean?

These are the tags HNETRust publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does HNETRust appear?

You will find HNETRust on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto HNETRust?

Enter client.connect 75.163.90.45:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.