Rust Server TrendsSeismic network · station log
Recording Stations11,633 Players48,252 Active3,188 Wipes · 3 h102 48 h

Station XX-15202 · no signal

HNETRust

Offline 75.163.72.85:28015 checked 11d ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,202
top 70%
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15202 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average
480/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
277/ 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average
30/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average
34/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average
148/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
55/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on HNETRust?

HNETRust uses a procedural map, which the game generates.

Which settings and rules apply on HNETRust?

No gather rate appears in the name of HNETRust. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on HNETRust?

No players are recorded on HNETRust at this moment; it is offline, and the last sighting was 11 days 5 hours ago.

How does HNETRust rank against other Rust servers?

On player hours for the past week, HNETRust sits at #15,202, which puts it inside the top 70% of every ranked server.

Operator and location

How reliably does HNETRust stay online?

No contact with HNETRust right now, and the last recorded contact was 11 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.

Which region does HNETRust run from?

Nothing about a region comes from HNETRust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 75.163.72.85:28015 is the address it uses.

Which Rust version is HNETRust running?

On Linux, HNETRust runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does HNETRust run its wipes?

On record so far are too few of HNETRust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 53 days 18 hours.

Server tags

What do the server tags on HNETRust mean?

Tags published by HNETRust and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does HNETRust appear?

You will find HNETRust on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to HNETRust?

To join, enter client.connect 75.163.72.85:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.