Rust Server TrendsSeismic network · station log
Recording Stations11,806 Players72,381 Active3,700 Wipes · 3 h114 48 h

Station XX-14151 · no signal

Name of Server as Shown on the Client Server List

Offline 75.131.99.38:28015 checked 15d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,151
top 65%
Last wipe
28d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14151 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct12 Oct16 Oct20 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 30 Sep, 02:26 UTC28d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
529/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
349/ 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average
42/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
39/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average
114/ 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
125/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, produced by the game.

Which settings and rules apply on Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Name of Server as Shown on the Client Server List right now?

A reading taken now finds Name of Server as Shown on the Client Server List offline; the most recent activity was 15 days 19 hours ago.

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

On player hours for the past week, Name of Server as Shown on the Client Server List sits at #14,151, which puts it inside the top 65% of every ranked server.

Operator and location

How reliably does Name of Server as Shown on the Client Server List stay online?

As recorded now, Name of Server as Shown on the Client Server List is not reachable, the last contact having been 15 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 29 September 2026.

Where in the world is Name of Server as Shown on the Client Server List hosted?

A region is not published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 75.131.99.38:28015 is the address it uses.

What build of Rust does Name of Server as Shown on the Client Server List use?

Rust network protocol 2635 and build 167754 on Windows is what Name of Server as Shown on the Client Server List runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Name of Server as Shown on the Client Server List?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does Name of Server as Shown on the Client Server List wipe, and on which days?

Too few wipes of Name of Server as Shown on the Client Server List are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 28 days 18 hours is how long the current world has been running.

Server tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs167754 (Build): Game build: 167754; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Name of Server as Shown on the Client Server List appear?

You will find Name of Server as Shown on the Client Server List on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Name of Server as Shown on the Client Server List?

You can connect by pressing F1 in Rust and typing client.connect 75.131.99.38:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs167754,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs167754
Build Game build: 167754.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.