Rust Server TrendsSeismic network · station log
Recording Stations11,799 Players79,295 Active3,786 Wipes · 3 h103 48 h

Station XX-12603 · recording

[US]-XESSIVEMINDS-5X

Online 75.109.7.103:28027 checked 12m ago

5x moddedcarbon
Connect
Players now
1/ 150
1% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 1
Rank
#12,603
top 57%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-12603 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 150 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Wed 17:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75100:0003:0011:0014:0016:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608000:0003:0011:0014:0016:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 12:39 UTC4d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 119 on average
104/ 150
AceRust.com 5x No BPs [Loot++|PvP|MyMini|Shop]10x NA · groups of 8+ · 5x · monthly · 73 on average
104/ 150
JumpRust.com - US 5x|PVP+PVE|Shop|Kits|TP|NPC Bases|Events| NA · groups of 100+ · 5x · biweekly · 7 on average
5/ 120
JumpRust.com - US 5x Light|RP Shop|Kits|TP|Events|Monthly| NA · groups of 100+ · 5x · monthly · 6 on average
5/ 120
WARBANDITS.GG 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPED NA · groups of 8+ · 5x · weekly · 5 on average
9/ 100
TemplarGaming 5x Swift Loot++|PvP|MyMini|SkinBox|x5 JUST WIPED NA · groups of 100+ · 5x · weekly · 3 on average
4/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US]-XESSIVEMINDS-5X?

[US]-XESSIVEMINDS-5X runs a procedural map of size 4,500 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [US]-XESSIVEMINDS-5X?

Going by its name, [US]-XESSIVEMINDS-5X runs 5x gather. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on [US]-XESSIVEMINDS-5X right now?

A reading taken now shows 1 players on [US]-XESSIVEMINDS-5X, which has 150 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 17:00 UTC, averaging 1 players.

How does [US]-XESSIVEMINDS-5X rank against other Rust servers?

Over the last seven days, [US]-XESSIVEMINDS-5X recorded enough player hours to reach #12,603 worldwide, placing it in the top 57% of all ranked servers.

Server details

How reliably does [US]-XESSIVEMINDS-5X stay online?

Right now, you can reach [US]-XESSIVEMINDS-5X. Its reported uptime points to a restart about 4 hours ago. It was up 21% of the time across the last 3 full days: 15 of 72 hours. On 24 October 2026 it was recorded for the first time by Rust Server Trends.

Does [US]-XESSIVEMINDS-5X hold a steady tick rate?

Its average server fps over the last 48 hours was 57, and it never dropped below 50. At its highest, it carried 121,932 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,043 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [US]-XESSIVEMINDS-5X run from?

Its name points to North America, but [US]-XESSIVEMINDS-5X publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 75.109.7.103:28027.

What build of Rust does [US]-XESSIVEMINDS-5X use?

[US]-XESSIVEMINDS-5X is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [US]-XESSIVEMINDS-5X?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 2 hours after the wipe.

On what timetable does [US]-XESSIVEMINDS-5X run its wipes?

On record so far are too few of [US]-XESSIVEMINDS-5X's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 5 days 4 hours.

Server tags

What do the server tags on [US]-XESSIVEMINDS-5X mean?

Tags published by [US]-XESSIVEMINDS-5X and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US]-XESSIVEMINDS-5X appear?

You will find [US]-XESSIVEMINDS-5X on the following Rust Server Trends lists: 5x Rust servers, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 5x.

How to join

What steps get you onto [US]-XESSIVEMINDS-5X?

Enter client.connect 75.109.7.103:28027 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players Slots: 150.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.