Station NA-11022 · no signal
[MG] US Long | Regular Rates | Large Map
Offline NA 74.91.119.138:28015 checked 16d ago
- Players now
- 3/ 100
- 3% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #11,022
- top 50% · #1365 in NA
- Last wipe
- 21d ago
- monthly schedule
- Next wipe
- 8d 10h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 3of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 10hThu 5 Nov, 19:00 UTCFW
- 36d 10hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 6 Oct, 15:08 UTC21d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [MG] US Long | Regular Rates | Large Map?
The procedural map on [MG] US Long | Regular Rates | Large Map is size 4,500 with seed 323444525, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [MG] US Long | Regular Rates | Large Map?
You will find no gather rate in the name of [MG] US Long | Regular Rates | Large Map. The group limit is 16 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on [MG] US Long | Regular Rates | Large Map?
No players are recorded on [MG] US Long | Regular Rates | Large Map at this moment; it is offline, and the last sighting was 16 days 7 hours ago.
How does [MG] US Long | Regular Rates | Large Map rank against other Rust servers?
For player hours across the last seven days, [MG] US Long | Regular Rates | Large Map takes #11,022 overall and #1,365 in North America, inside the top 50% of all ranked servers.
Server facts
How reliably does [MG] US Long | Regular Rates | Large Map stay online?
No contact with [MG] US Long | Regular Rates | Large Map right now, and the last recorded contact was 16 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.
Where in the world is [MG] US Long | Regular Rates | Large Map hosted?
The NA tag is how [MG] US Long | Regular Rates | Large Map lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 74.91.119.138:28015 is the address it uses.
What build of Rust does [MG] US Long | Regular Rates | Large Map use?
[MG] US Long | Regular Rates | Large Map is running Rust network protocol 2634 and build 166652 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [MG] US Long | Regular Rates | Large Map?
The recent wipes averaged a busiest count of 1 players. 25 hours into the latest wipe, the crowd reached its peak.
How often does [MG] US Long | Regular Rates | Large Map wipe, and on which days?
The force wipe is the only wipe [MG] US Long | Regular Rates | Large Map takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 21 days 17 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on [MG] US Long | Regular Rates | Large Map mean?
These are the tags [MG] US Long | Regular Rates | Large Map publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts16 (Group limit): Each team can hold up to 16; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [MG] US Long | Regular Rates | Large Map appear?
You will find [MG] US Long | Regular Rates | Large Map on the following Rust Server Trends lists: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to [MG] US Long | Regular Rates | Large Map?
To join, enter client.connect 74.91.119.138:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.