Rust Server TrendsSeismic network · station log
Recording Stations11,630 Players43,856 Active3,098 Wipes · 3 h89 48 h

Station NA-11022 · no signal

[MG] US Long | Regular Rates | Large Map

Offline NA 74.91.119.138:28015 checked 16d ago

monthly wipes vanilla
Connect
Players now
3/ 100
3% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#11,022
top 50% · #1365 in NA
Last wipe
21d ago
monthly schedule
Next wipe
8d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-11022 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
3of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct12 Oct15 Oct18 Oct

Top 50% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 36d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 6 Oct, 15:08 UTC21d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 137 on average
49/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 116 on average
71/ 200
[US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 78 on average
33/ 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 65 on average
37/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 40 on average
16/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 35 on average
20/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [MG] US Long | Regular Rates | Large Map?

The procedural map on [MG] US Long | Regular Rates | Large Map is size 4,500 with seed 323444525, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [MG] US Long | Regular Rates | Large Map?

You will find no gather rate in the name of [MG] US Long | Regular Rates | Large Map. The group limit is 16 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on [MG] US Long | Regular Rates | Large Map?

No players are recorded on [MG] US Long | Regular Rates | Large Map at this moment; it is offline, and the last sighting was 16 days 7 hours ago.

How does [MG] US Long | Regular Rates | Large Map rank against other Rust servers?

For player hours across the last seven days, [MG] US Long | Regular Rates | Large Map takes #11,022 overall and #1,365 in North America, inside the top 50% of all ranked servers.

Server facts

How reliably does [MG] US Long | Regular Rates | Large Map stay online?

No contact with [MG] US Long | Regular Rates | Large Map right now, and the last recorded contact was 16 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Where in the world is [MG] US Long | Regular Rates | Large Map hosted?

The NA tag is how [MG] US Long | Regular Rates | Large Map lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 74.91.119.138:28015 is the address it uses.

What build of Rust does [MG] US Long | Regular Rates | Large Map use?

[MG] US Long | Regular Rates | Large Map is running Rust network protocol 2634 and build 166652 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on [MG] US Long | Regular Rates | Large Map?

The recent wipes averaged a busiest count of 1 players. 25 hours into the latest wipe, the crowd reached its peak.

How often does [MG] US Long | Regular Rates | Large Map wipe, and on which days?

The force wipe is the only wipe [MG] US Long | Regular Rates | Large Map takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 21 days 17 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on [MG] US Long | Regular Rates | Large Map mean?

These are the tags [MG] US Long | Regular Rates | Large Map publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts16 (Group limit): Each team can hold up to 16; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [MG] US Long | Regular Rates | Large Map appear?

You will find [MG] US Long | Regular Rates | Large Map on the following Rust Server Trends lists: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

How do you connect to [MG] US Long | Regular Rates | Large Map?

To join, enter client.connect 74.91.119.138:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts16

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
ts16
Group limit Each team can hold up to 16.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.