Rust Server TrendsSeismic network · station log
Recording Stations11,847 Players98,615 Active3,861 Wipes · 3 h535 48 h

Station XX-15525 · no signal

Rust34FF

Offline 74.244.147.133:28015 checked 42d ago

Connect
Players now
0/ 8
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,525
no region published
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15525 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 8 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
270/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
331/ 425
eulongtest (private perf box) EU · groups of 14+ · monthly · 290 on average
0/ 8
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
850/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
52/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
914/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust34FF?

Rust34FF uses a procedural map, which the game generates.

Which settings and rules apply on Rust34FF?

The name of Rust34FF gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.

Player counts

What is the current population on Rust34FF?

A reading taken now finds Rust34FF offline; the most recent activity was 42 days 15 hours ago.

How does Rust34FF rank against other Rust servers?

Over the last seven days, Rust34FF recorded enough player hours to reach #15,525 worldwide, placing it in the top – of all ranked servers.

Server details

How reliably does Rust34FF stay online?

As recorded now, Rust34FF is not reachable, the last contact having been 42 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Rust34FF hosted?

No region is published by Rust34FF. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 74.244.147.133:28015.

What build of Rust does Rust34FF use?

Rust network protocol 2633 and build 163794 on Linux is what Rust34FF runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Rust34FF run its wipes?

On record so far are too few of Rust34FF's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 55 days 16 hours is how long the current world has been running.

Tags

What do the server tags on Rust34FF mean?

Tags published by Rust34FF and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp8 (Max players): Slots: 8; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust34FF appear?

These Rust Server Trends lists include Rust34FF: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Rust34FF?

You can connect by pressing F1 in Rust and typing client.connect 74.244.147.133:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp8
Max players Slots: 8.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.