Rust Server TrendsSeismic network · station log
Recording Stations11,784 Players66,602 Active3,516 Wipes · 3 h198 48 h

Station XX-15318 · no signal

Rust34FF

Offline 74.244.146.194:28015 checked 1d ago

Connect
Players now
0/ 8
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,318
top 69%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15318 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 8 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123404:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
523/ 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
385/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
48/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
51/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
54/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
161/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rust34FF?

The map on Rust34FF is procedural, produced by the game.

Which settings and rules apply on Rust34FF?

The name of Rust34FF gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Live population

How many players are recorded on Rust34FF right now?

A reading taken now finds Rust34FF offline; the most recent activity was 31 hours ago. Averaged across the last seven days, the population was 0 players.

How does Rust34FF rank against other Rust servers?

The last seven days of player hours place Rust34FF at #15,318, in the top 69% of all ranked servers.

Server facts

How reliably does Rust34FF stay online?

As recorded now, Rust34FF is not reachable, the last contact having been 31 hours ago. 6 of 72 hours in the last 3 full days were up time, 8% of the total. 25 October 2026 is when Rust Server Trends first recorded it.

Which region does Rust34FF run from?

Nothing about a region comes from Rust34FF. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 74.244.146.194:28015 is the address it uses.

Which Rust version is Rust34FF running?

On Linux, Rust34FF runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Rust34FF wipe, and on which days?

On record so far are too few of Rust34FF's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 8 hours is how long the current world has been running.

Lists and tags

What do the server tags on Rust34FF mean?

Tags published by Rust34FF and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust34FF appear?

The Rust Server Trends lists that take in Rust34FF are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Rust34FF?

To join, enter client.connect 74.244.146.194:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp8
Max players 8 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.