Rust Server TrendsSeismic network · station log
Recording Stations11,656 Players42,593 Active2,893 Wipes · 3 h102 48 h

Station XX-15528 · no signal

Oclium Dev Server

Offline 74.244.111.118:28015 checked 36d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,528
top 71%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15528 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 482 on average
47/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
86/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
225/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
8/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
278/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average
274/ 275
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Oclium Dev Server?

The map on Oclium Dev Server is procedural, produced by the game.

Which settings and rules apply on Oclium Dev Server?

No gather rate appears in the name of Oclium Dev Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is off: VAC, from Valve.

Live population

How many players are recorded on Oclium Dev Server right now?

No players are recorded on Oclium Dev Server at this moment; it is offline, and the last sighting was 36 days 3 hours ago.

How does Oclium Dev Server rank against other Rust servers?

Over the last seven days, Oclium Dev Server recorded enough player hours to reach #15,528 worldwide, placing it in the top 71% of all ranked servers.

Operator and location

How reliably does Oclium Dev Server stay online?

As recorded now, Oclium Dev Server is not reachable, the last contact having been 36 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 23 September 2026 is when Rust Server Trends first recorded it.

Which region does Oclium Dev Server run from?

No region is published by Oclium Dev Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 74.244.111.118:28015.

Which Rust version is Oclium Dev Server running?

Rust network protocol 2633 and build 165217 on Linux is what Oclium Dev Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Oclium Dev Server run its wipes?

The rhythm of Oclium Dev Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 37 days.

Tags

What do the server tags on Oclium Dev Server mean?

Tags published by Oclium Dev Server and read by the game's server browser include gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Oclium Dev Server appear?

The Rust Server Trends lists that take in Oclium Dev Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Oclium Dev Server?

Enter client.connect 74.244.111.118:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.