Station XX-15668 · no signal
AlphaGSM itrust
Offline 74.235.126.81:12769 checked 17d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,668
- top 71%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on AlphaGSM itrust?
A procedural map runs on AlphaGSM itrust, generated by the game.
Which settings and rules apply on AlphaGSM itrust?
No gather rate appears in the name of AlphaGSM itrust. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on AlphaGSM itrust right now?
No players are recorded on AlphaGSM itrust at this moment; it is offline, and the last sighting was 17 days 20 hours ago.
How does AlphaGSM itrust rank against other Rust servers?
Over the last seven days, AlphaGSM itrust recorded enough player hours to reach #15,668 worldwide, placing it in the top 71% of all ranked servers.
Operator and location
How reliably does AlphaGSM itrust stay online?
AlphaGSM itrust is down at the moment; the last recorded contact was 17 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 11 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does AlphaGSM itrust run from?
A region is not published by AlphaGSM itrust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 74.235.126.81:12769.
Which Rust version is AlphaGSM itrust running?
Rust network protocol 2634 and build 167398 on Linux is what AlphaGSM itrust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does AlphaGSM itrust wipe, and on which days?
On record so far are too few of AlphaGSM itrust's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 17 days 20 hours.
Lists and tags
What do the server tags on AlphaGSM itrust mean?
The game's server browser reads the tags AlphaGSM itrust publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does AlphaGSM itrust appear?
The Rust Server Trends lists that take in AlphaGSM itrust are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto AlphaGSM itrust?
To join, enter client.connect 74.235.126.81:12769 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.