Rust Server TrendsSeismic network · station log
Recording Stations11,863 Players104,004 Active3,955 Wipes · 3 h547 48 h

Station XX-15668 · no signal

AlphaGSM itrust

Offline 74.235.126.81:12769 checked 17d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,668
top 71%
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15668 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average
300/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
386/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
961/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
43/ 100
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average
480/ 8
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
977/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on AlphaGSM itrust?

A procedural map runs on AlphaGSM itrust, generated by the game.

Which settings and rules apply on AlphaGSM itrust?

No gather rate appears in the name of AlphaGSM itrust. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on AlphaGSM itrust right now?

No players are recorded on AlphaGSM itrust at this moment; it is offline, and the last sighting was 17 days 20 hours ago.

How does AlphaGSM itrust rank against other Rust servers?

Over the last seven days, AlphaGSM itrust recorded enough player hours to reach #15,668 worldwide, placing it in the top 71% of all ranked servers.

Operator and location

How reliably does AlphaGSM itrust stay online?

AlphaGSM itrust is down at the moment; the last recorded contact was 17 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 11 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does AlphaGSM itrust run from?

A region is not published by AlphaGSM itrust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 74.235.126.81:12769.

Which Rust version is AlphaGSM itrust running?

Rust network protocol 2634 and build 167398 on Linux is what AlphaGSM itrust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does AlphaGSM itrust wipe, and on which days?

On record so far are too few of AlphaGSM itrust's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 17 days 20 hours.

Lists and tags

What do the server tags on AlphaGSM itrust mean?

The game's server browser reads the tags AlphaGSM itrust publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does AlphaGSM itrust appear?

The Rust Server Trends lists that take in AlphaGSM itrust are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto AlphaGSM itrust?

To join, enter client.connect 74.235.126.81:12769 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.