Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players65,813 Active3,613 Wipes · 3 h131 48 h

Station XX-15978 · no signal

My Custom Rust Server

Offline 74.113.40.141:28015 checked 22d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,978
top 71%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15978 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average
579/ 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average
37/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average
67/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average
312/ 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
127/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average
134/ 225
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Custom Rust Server?

The map on My Custom Rust Server is procedural, produced by the game.

Which settings and rules apply on My Custom Rust Server?

No gather rate appears in the name of My Custom Rust Server. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on My Custom Rust Server?

No players are recorded on My Custom Rust Server at this moment; it is offline, and the last sighting was 22 days 19 hours ago.

How does My Custom Rust Server rank against other Rust servers?

On player hours for the past week, My Custom Rust Server sits at #15,978, which puts it inside the top 71% of every ranked server.

Server details

How reliably does My Custom Rust Server stay online?

My Custom Rust Server is down at the moment; the last recorded contact was 22 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 5 October 2026 is when Rust Server Trends first recorded it.

Which region does My Custom Rust Server run from?

No region is published by My Custom Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 74.113.40.141:28015.

What build of Rust does My Custom Rust Server use?

Rust network protocol 2634 and build 166652 on Windows is what My Custom Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does My Custom Rust Server run its wipes?

Too few wipes of My Custom Rust Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 22 days 20 hours is how long the current world has been running.

Lists and tags

What do the server tags on My Custom Rust Server mean?

The game's server browser reads the tags My Custom Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Custom Rust Server appear?

The Rust Server Trends lists that take in My Custom Rust Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to My Custom Rust Server?

Enter client.connect 74.113.40.141:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.