Station XX-13075 · no signal
Local Rust Test
Offline 74.110.182.176:28015 checked 4d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #13,075
- top 59%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- 8d 14h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 36d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 19:07 UTC FW26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Local Rust Test?
Local Rust Test uses a procedural map, which the game generates.
Which settings and rules apply on Local Rust Test?
The name of Local Rust Test gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched off.
Live population
How many players are recorded on Local Rust Test right now?
No players are recorded on Local Rust Test at this moment; it is offline, and the last sighting was 4 days 7 hours ago. The seven-day average is 0 players, with a peak of 1.
How does Local Rust Test rank against other Rust servers?
Over the last seven days, Local Rust Test recorded enough player hours to reach #13,075 worldwide, placing it in the top 59% of all ranked servers.
Server details
How reliably does Local Rust Test stay online?
Local Rust Test is down at the moment; the last recorded contact was 4 days 7 hours ago. It was up 9% of the time across the last 7 full days: 15 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 16 September 2026.
Where in the world is Local Rust Test hosted?
Nothing about a region comes from Local Rust Test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 74.110.182.176:28015.
Which Rust version is Local Rust Test running?
Local Rust Test is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Local Rust Test?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does Local Rust Test wipe, and on which days?
The force wipe is the only wipe Local Rust Test takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 26 days 9 hours is how long the current world has been running.
Server tags
What do the server tags on Local Rust Test mean?
Tags published by Local Rust Test and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Local Rust Test appear?
These Rust Server Trends lists include Local Rust Test: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto Local Rust Test?
Enter client.connect 74.110.182.176:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.