Station NA-7701 · recording
Brutal Island - [Main]
Online NA 73.72.184.35:28015 checked 13m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #7,701
- top 35% · #1134 in NA
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Wed 02:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Brutal Island - [Main]?
Generated by the game, the map on Brutal Island - [Main] is procedural, size 4,250 with seed 1533320502. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Brutal Island - [Main]?
The name of Brutal Island - [Main] gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on Brutal Island - [Main] right now?
0 of the 40 slots on Brutal Island - [Main] are filled right now. Across seven days this server recorded an average of 0 players and a peak of 3. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 2 players.
How does Brutal Island - [Main] rank against other Rust servers?
The last seven days of player hours place Brutal Island - [Main] at #7,701, in the top 35% of all ranked servers and #1,134 in North America.
Server facts
How reliably does Brutal Island - [Main] stay online?
Brutal Island - [Main] is up at the moment. The uptime it reports puts its last restart about 32 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.
How well does Brutal Island - [Main] perform under load?
Across the last 48 hours it averaged 7 server fps, with a floor of 5. At its highest, it carried 103,616 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,519 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Brutal Island - [Main] hosted?
With its NA tag, Brutal Island - [Main] lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 73.72.184.35:28015 is the address it uses.
What build of Rust does Brutal Island - [Main] use?
Rust network protocol 2635 and build 168909 on Windows is what Brutal Island - [Main] runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does Brutal Island - [Main] wipe, and on which days?
An estimate from the force wipe gives Brutal Island - [Main]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 9 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on Brutal Island - [Main] mean?
The game's server browser reads the tags Brutal Island - [Main] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Brutal Island - [Main] appear?
The Rust Server Trends lists that take in Brutal Island - [Main] are: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto Brutal Island - [Main]?
To join, enter client.connect 73.72.184.35:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
