Rust Server TrendsSeismic network · station log
Recording Stations11,619 Players31,668 Active2,750 Wipes · 3 h74 48 h

Station NA-7701 · recording

Brutal Island - [Main]

Online NA 73.72.184.35:28015 checked 13m ago

monthly wipes vanillacarbon
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#7,701
top 35% · #1134 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 13h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-7701 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Wed 02:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5206:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 35% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 130 on average
91/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 112 on average
87/ 200
[US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 75 on average
55/ 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 61 on average
47/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 36 on average
20/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 33 on average
24/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Brutal Island - [Main]?

Generated by the game, the map on Brutal Island - [Main] is procedural, size 4,250 with seed 1533320502. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Brutal Island - [Main]?

The name of Brutal Island - [Main] gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Brutal Island - [Main] right now?

0 of the 40 slots on Brutal Island - [Main] are filled right now. Across seven days this server recorded an average of 0 players and a peak of 3. Averaged over the last 48 hours, the busiest hour was 01:00 UTC at 2 players.

How does Brutal Island - [Main] rank against other Rust servers?

The last seven days of player hours place Brutal Island - [Main] at #7,701, in the top 35% of all ranked servers and #1,134 in North America.

Server facts

How reliably does Brutal Island - [Main] stay online?

Brutal Island - [Main] is up at the moment. The uptime it reports puts its last restart about 32 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

How well does Brutal Island - [Main] perform under load?

Across the last 48 hours it averaged 7 server fps, with a floor of 5. At its highest, it carried 103,616 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,519 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Brutal Island - [Main] hosted?

With its NA tag, Brutal Island - [Main] lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 73.72.184.35:28015 is the address it uses.

What build of Rust does Brutal Island - [Main] use?

Rust network protocol 2635 and build 168909 on Windows is what Brutal Island - [Main] runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Brutal Island - [Main] wipe, and on which days?

An estimate from the force wipe gives Brutal Island - [Main]'s next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 27 days 9 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on Brutal Island - [Main] mean?

The game's server browser reads the tags Brutal Island - [Main] publishes: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^y (Carbon): A plugin framework, Carbon, runs here; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Brutal Island - [Main] appear?

The Rust Server Trends lists that take in Brutal Island - [Main] are: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

What steps get you onto Brutal Island - [Main]?

To join, enter client.connect 73.72.184.35:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^y,^m,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players Slots: 40.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^y
Carbon A plugin framework, Carbon, runs here.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.