Rust Server TrendsSeismic network · station log
Recording Stations11,739 Players61,775 Active3,380 Wipes · 3 h186 48 h

Station XX-13761 · no signal

Local Test Server - EAC Off

Offline 73.44.223.227:28015 checked 22d ago

Connect
Players now
1/ 4
25% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,761
top 62%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13761 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct10 Oct12 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
446/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
386/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
48/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
30/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
49/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
147/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Local Test Server - EAC Off?

A procedural map runs on Local Test Server - EAC Off, generated by the game.

Which settings and rules apply on Local Test Server - EAC Off?

The name of Local Test Server - EAC Off gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.

Player counts

What is the current population on Local Test Server - EAC Off?

Local Test Server - EAC Off is not responding at this moment and is offline, last seen 22 days 9 hours ago.

How does Local Test Server - EAC Off rank against other Rust servers?

On player hours for the past week, Local Test Server - EAC Off sits at #13,761, which puts it inside the top 62% of every ranked server.

Server facts

How reliably does Local Test Server - EAC Off stay online?

No contact with Local Test Server - EAC Off right now, and the last recorded contact was 22 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 4 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Local Test Server - EAC Off hosted?

Nothing about a region comes from Local Test Server - EAC Off. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 73.44.223.227:28015.

Which Rust version is Local Test Server - EAC Off running?

Local Test Server - EAC Off is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Local Test Server - EAC Off run its wipes?

Too few wipes of Local Test Server - EAC Off are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 24 days 14 hours is how long the current world has been running.

Lists and tags

What do the server tags on Local Test Server - EAC Off mean?

Tags published by Local Test Server - EAC Off and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Local Test Server - EAC Off appear?

The Rust Server Trends lists that take in Local Test Server - EAC Off are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Local Test Server - EAC Off?

To join, enter client.connect 73.44.223.227:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.