Rust Server TrendsSeismic network · station log
Recording Stations11,844 Players83,167 Active3,755 Wipes · 3 h280 48 h

Station XX-13712 · no signal

Main

Offline 73.238.134.110:28015 checked 9d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,712
top 62%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13712 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
524/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
422/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
179/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
57/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
249/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
331/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Main?

Main uses a procedural map, which the game generates.

Which settings and rules apply on Main?

The name of Main gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Main?

No players are recorded on Main at this moment; it is offline, and the last sighting was 9 days 22 hours ago.

How does Main rank against other Rust servers?

The last seven days of player hours place Main at #13,712, in the top 62% of all ranked servers.

Server facts

How reliably does Main stay online?

As recorded now, Main is not reachable, the last contact having been 9 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 19 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Main hosted?

No region is published by Main. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 73.238.134.110:28015.

Which Rust version is Main running?

Rust network protocol 2634 and build 167781 on Windows is what Main runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Main run its wipes?

Too few wipes of Main are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 9 days 23 hours is how long the current world has been running.

Tags

What do the server tags on Main mean?

The game's server browser reads the tags Main publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Main appear?

You will find Main on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

What steps get you onto Main?

To join, enter client.connect 73.238.134.110:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.