Rust Server TrendsSeismic network · station log
Recording Stations11,757 Players64,357 Active3,442 Wipes · 3 h196 48 h

Station XX-16817 · no signal

Desert Marauders | Solo/Duo/Trio | 3X Vanilla+

Offline 73.169.173.174:28015 checked 28d ago

3x moddedoxide
Connect
Players now
0/ 175
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,817
top 70%
Last wipe
31d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-16817 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 175 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 27 Sep, 16:40 UTC31d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 389 on average
535/ 550
Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 179 on average
239/ 225
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 129 on average
106/ 120
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 121 on average
31/ 100
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 groups of 30+ · 3x · weekly · 113 on average
138/ 350
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 105 on average
13/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Desert Marauders | Solo/Duo/Trio | 3X Vanilla+?

Generated by the game, the map on Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ is procedural, size 3,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on Desert Marauders | Solo/Duo/Trio | 3X Vanilla+?

Its name points to a gather rate of 3x on Desert Marauders | Solo/Duo/Trio | 3X Vanilla+. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ right now?

A reading taken now finds Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ offline; the most recent activity was 28 days 18 hours ago.

How does Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ rank against other Rust servers?

On player hours for the past week, Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ sits at #16,817, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ stay online?

Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ is down at the moment; the last recorded contact was 28 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 27 September 2026 is when Rust Server Trends first recorded it.

Which region does Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ run from?

A region is not published by Desert Marauders | Solo/Duo/Trio | 3X Vanilla+. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 73.169.173.174:28015.

What build of Rust does Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ use?

On Windows, Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Desert Marauders | Solo/Duo/Trio | 3X Vanilla+?

2 players, on average, was the busiest crowd at its recent wipes. 12 hours after the latest wipe, the crowd peaked.

How often does Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ wipe, and on which days?

Too few wipes of Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 31 days 19 hours.

Lists and tags

What do the server tags on Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ mean?

These are the tags Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp175 (Max players): Slots: 175; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ appear?

You will find Desert Marauders | Solo/Duo/Trio | 3X Vanilla+ on the following Rust Server Trends lists: 3x Rust servers, by live population and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Connecting

What steps get you onto Desert Marauders | Solo/Duo/Trio | 3X Vanilla+?

To join, enter client.connect 73.169.173.174:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/channels/1501736392215232593/1501736393297367153/1553806206173319178 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp175,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp175
Max players Slots: 175.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.