Rust Server TrendsSeismic network · station log
Recording Stations11,854 Players99,188 Active3,861 Wipes · 3 h532 48 h

Station XX-15269 · recording

Scarlet Rust

Online 73.161.104.171:28015 checked 9m ago

Connect
Players now
0/ 8
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,269
top 68%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 8 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
270/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
331/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
856/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
51/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
924/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average
759/ 800
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Scarlet Rust?

A procedural map runs on Scarlet Rust, generated by the game.

Which settings and rules apply on Scarlet Rust?

No gather rate appears in the name of Scarlet Rust. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Scarlet Rust right now?

At this moment, Scarlet Rust records 0 players across 8 slots. The population averaged 0 players over the past week.

How does Scarlet Rust rank against other Rust servers?

The last seven days of player hours place Scarlet Rust at #15,269, in the top 68% of all ranked servers.

Server details

How reliably does Scarlet Rust stay online?

As recorded now, Scarlet Rust is running. It was up 99% of the time across the last 5 full days: 119 of 120 hours. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.

Which region does Scarlet Rust run from?

Nothing about a region comes from Scarlet Rust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 73.161.104.171:28015 is the address it uses.

What build of Rust does Scarlet Rust use?

Scarlet Rust is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Scarlet Rust run its wipes?

The rhythm of Scarlet Rust cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 6 days 6 hours is how long the current world has been running.

Tags

What do the server tags on Scarlet Rust mean?

These are the tags Scarlet Rust publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp8 (Max players): Slots: 8; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Scarlet Rust appear?

These Rust Server Trends lists include Scarlet Rust: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

What steps get you onto Scarlet Rust?

Enter client.connect 73.161.104.171:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp8
Max players Slots: 8.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.