Rust Server TrendsSeismic network · station log
Recording Stations11,706 Players60,014 Active3,275 Wipes · 3 h168 48 h

Station XX-15960 · no signal

testing server

Offline 73.158.226.93:28001 checked 22d ago

weekly wipes moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
27d ago
weekly schedule
Next wipe
23h
Fri 30 Oct, 23:48 UTC
Seismic record · station XX-15960 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 40 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep4 Oct8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 23:48 UTC, in 23h. Its weekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 23hFri 30 Oct, 23:48 UTC
  2. 6d 18hThu 5 Nov, 19:00 UTCFW
  3. 7d 23hFri 6 Nov, 23:48 UTC
  4. 14d 23hFri 13 Nov, 23:48 UTC
  5. 21d 23hFri 20 Nov, 23:48 UTC
  6. 28d 23hFri 27 Nov, 23:48 UTC
  7. 34d 18hThu 3 Dec, 19:00 UTCFW
  8. 35d 23hFri 4 Dec, 23:48 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 23:48 UTC27d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average
36/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
182/ 215
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
93/ 100
QS『芬达』100000倍/10.30/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 25 on average
29/ 100
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
47/ 175
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on testing server?

You will find no gather rate in the name of testing server. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on testing server?

No players are recorded on testing server at this moment; it is offline, and the last sighting was 22 days 17 hours ago.

How does testing server rank against other Rust servers?

The last seven days of player hours place testing server at #15,960, in the top 71% of all ranked servers.

Server facts

How reliably does testing server stay online?

No contact with testing server right now, and the last recorded contact was 22 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does testing server run from?

A region is not published by testing server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 73.158.226.93:28001.

What build of Rust does testing server use?

Rust network protocol 2634 and build 166652 on Linux is what testing server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on testing server?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does testing server run its wipes?

The prediction follows its tag, because too few of testing server's wipes are on record to confirm its schedule. Friday 30 October at 23:48 UTC is when its next wipe is due. The present world dates from 27 days. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on testing server mean?

Tags published by testing server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does testing server appear?

You will find testing server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

What steps get you onto testing server?

Enter client.connect 73.158.226.93:28001 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.