Station XX-4889 · no signal
server1
Offline 73.13.80.24:28015 checked 1d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #4,889
- top 22%
- No wipes
- resets
- 6 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Mon 23:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 05:39 UTC2d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 23:47 UTC4d ago | – | – | – | – | – | 1 |
| Fri 23 Oct, 01:24 UTC5d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 01:12 UTC5d ago | – | – | – | – | – | 0 |
| Fri 23 Oct, 00:45 UTC5d ago | – | – | – | – | – | 1 |
| Fri 23 Oct, 00:12 UTC5d ago | – | – | – | – | – | 0 |
| Thu 15 Oct, 01:40 UTC13d ago | M0.0■steady | 0 | – | – | 7.9 days | 0 |
| Sun 11 Oct, 21:27 UTC16d ago | M0.0■steady | 0 | – | – | 3.2 days | 0 |
| Sun 11 Oct, 05:32 UTC17d ago | M0.0▼falling | 0 | – | 0.7 days | 1 | |
| Wed 7 Oct, 23:52 UTC20d ago | M0.0■steady | 1 | held half | 3.2 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on server1?
server1 uses a procedural map, which the game generates.
Which settings and rules apply on server1?
No gather rate appears in the name of server1. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on server1 right now?
No players are recorded on server1 at this moment; it is offline, and the last sighting was 27 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. The last 48 hours show their highest activity at 08:00 UTC, averaging 1 players.
How does server1 rank against other Rust servers?
Over the last seven days, server1 recorded enough player hours to reach #4,889 worldwide, placing it in the top 22% of all ranked servers.
Server details
How reliably does server1 stay online?
server1 is down at the moment; the last recorded contact was 27 hours ago. 52 of 168 hours in the last 7 full days were up time, 31% of the total. 3 October 2026 is when Rust Server Trends first recorded it.
Where in the world is server1 hosted?
No region is published by server1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 73.13.80.24:28015.
Which Rust version is server1 running?
On Windows, server1 runs Rust network protocol 2635 and build 169251. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does server1 wipe, and on which days?
None of the resets at server1 counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.
Tags
What do the server tags on server1 mean?
The game's server browser reads the tags server1 publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs169251 (Build): It runs game build 169251; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does server1 appear?
The Rust Server Trends lists that take in server1 are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
What steps get you onto server1?
To join, enter client.connect 73.13.80.24:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.