Rust Server TrendsSeismic network · station log
Recording Stations11,744 Players55,501 Active3,172 Wipes · 3 h123 48 h

Station NA-10043 · recording

Rusty Puff US|10x|No BPs|No Team Limit

Online NA 73.121.109.133:28015 checked 8m ago

10x weekly wipes moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,043
top 45% · #1270 in NA
Last wipe
48m ago
weekly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-10043 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Fri 00:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75102:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 45% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap
5.9 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
33%else halves by day 3.5

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 6d 23hFri 6 Nov, 00:35 UTC
  3. 13d 23hFri 13 Nov, 00:35 UTC
  4. 20d 23hFri 20 Nov, 00:35 UTC
  5. 27d 23hFri 27 Nov, 00:35 UTC
  6. 34d 17hThu 3 Dec, 19:00 UTCFW
  7. 34d 23hFri 4 Dec, 00:35 UTC
  8. 41d 23hFri 11 Dec, 00:35 UTC

The first 48 hours of its last wipes

Mon 26 OctSun 18 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 30 Oct, 00:35 UTC48m ago – – – – running 1
Mon 26 Oct, 18:17 UTC3d ago M0.0rising 1 – – 0
Sun 18 Oct, 00:28 UTC12d ago M0.0steady 1 halved by day 2 8.7 days 1
Fri 16 Oct, 20:46 UTC13d ago M0.0rising 1 – 1.2 days 0
Thu 8 Oct, 20:35 UTC21d ago M0.3rising 2 halved by day 5 8 days 0
Sat 3 Oct, 17:44 UTC26d ago M0.6rising 4 held half 5.1 days 0
Thu 1 Oct, 19:05 UTC FW28d ago M0.3rising 2 – 1.9 days 0
Thu 24 Sep, 20:35 UTC35d ago M0.3rising 2 held half 6.9 days 0
Fri 18 Sep, 02:19 UTC41d ago M0.0rising 1 halved by day 1 6.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 181 on average
203/ 250
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average
193/ 250
Vitality - US 10x | No BPs | Kits | Shop NA · groups of 32+ · 10x · weekly · 64 on average
169/ 200
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X NA · groups of 100+ · 10x · weekly · 7 on average
9/ 100
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events NA · groups of 20+ · 10x · weekly · 3 on average
2/ 125
RAMPAGE 10X | WEEKLY WIPES NA · groups of 10+ · 10x · weekly · 3 on average
2/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rusty Puff US|10x|No BPs|No Team Limit?

The procedural map on Rusty Puff US|10x|No BPs|No Team Limit is size 4,500 with seed 83189141, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Wiped 35 Minutes ago.

Which settings and rules apply on Rusty Puff US|10x|No BPs|No Team Limit?

Going by its name, Rusty Puff US|10x|No BPs|No Team Limit runs 10x gather. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Rusty Puff US|10x|No BPs|No Team Limit right now?

0 of the 100 slots on Rusty Puff US|10x|No BPs|No Team Limit are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 00:00 UTC at 0 players.

How does Rusty Puff US|10x|No BPs|No Team Limit rank against other Rust servers?

For player hours across the last seven days, Rusty Puff US|10x|No BPs|No Team Limit takes #10,043 overall and #1,270 in North America, inside the top 45% of all ranked servers.

Server details

How reliably does Rusty Puff US|10x|No BPs|No Team Limit stay online?

Rusty Puff US|10x|No BPs|No Team Limit is up at the moment. Going by the uptime figure it reports, it restarted about 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does Rusty Puff US|10x|No BPs|No Team Limit hold a steady tick rate?

Across the last 48 hours it averaged 60 server fps, with a floor of 58. Buildings, deployables and all the rest of the world's entities brought it to a high of 118,525. Memory use peaked at 4,216 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Rusty Puff US|10x|No BPs|No Team Limit hosted?

The NA tag is how Rusty Puff US|10x|No BPs|No Team Limit lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 73.121.109.133:28015.

Which Rust version is Rusty Puff US|10x|No BPs|No Team Limit running?

Rusty Puff US|10x|No BPs|No Team Limit is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Rusty Puff US|10x|No BPs|No Team Limit?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 6 hours after the wipe. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.5.

How often does Rusty Puff US|10x|No BPs|No Team Limit wipe, and on which days?

The prediction follows its tag, because too few of Rusty Puff US|10x|No BPs|No Team Limit's wipes are on record to confirm its schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 48 minutes. The tags it publishes carry a weekly wipe schedule.

Lists and tags

What do the server tags on Rusty Puff US|10x|No BPs|No Team Limit mean?

Tags published by Rusty Puff US|10x|No BPs|No Team Limit and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): In the server browser it appears under North America; oxidation (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rusty Puff US|10x|No BPs|No Team Limit appear?

The Rust Server Trends lists that take in Rusty Puff US|10x|No BPs|No Team Limit are: 10x Rust servers, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.

Connecting

How do you connect to Rusty Puff US|10x|No BPs|No Team Limit?

Enter client.connect 73.121.109.133:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8,oxidation

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America In the server browser it appears under North America.

Other

oxidation
Custom tag A custom tag, not standard Rust: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.