Rust Server TrendsSeismic network · station log
Recording Stations11,872 Players102,993 Active3,951 Wipes · 3 h555 48 h

Station NA-15141 · recording

[US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP

Online NA 73.117.168.91:28015 checked 14m ago

2x trio weekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#15,141
top 68% · #1480 in NA
Last wipe
7d ago
weekly schedule
Next wipe
6d 23h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15141 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123403:0006:0009:0012:0015:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020003:0006:0009:0012:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 68% of all ranked servers, top 79% in NA, and #509 of the trio servers (top 81%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

usual gap
2.4 daysbetween real wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 13d 22hThu 12 Nov, 18:09 UTC
  3. 20d 22hThu 19 Nov, 18:09 UTC
  4. 27d 22hThu 26 Nov, 18:09 UTC
  5. 34d 23hThu 3 Dec, 19:00 UTCFW
  6. 41d 22hThu 10 Dec, 18:09 UTC

The first 48 hours of its last wipes

Thu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 18:09 UTC7d ago M0.0rising 1 – running 0
Tue 20 Oct, 08:01 UTC9d ago M0.0steady 1 halved by day 1 2.4 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED NA · trio · 2x · weekly · 187 on average
534/ 525
[US] Stevious 2x | Solo/Duo/Trio | 10/22 NA · trio · 2x · weekly · 94 on average
34/ 150
Bestrust Solo/Duo/Trio 2x #5 | JUST FULLWIPED 27.10 10/27 NA · trio · 2x · weekly · 3 on average
0/ 200
US Limitless 2x Solo/Duo/Trio|No BP Wipes|Team BPs|Noob Friendl NA · trio · 2x · weekly · 2 on average
1/ 200
WARBANDITS.GG 3X |Solo/Duo/Trio|LootX3| JUST FULLWIPED NA · trio · 3x · weekly · 272 on average
436/ 475
[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BP NA · quad · 2x · weekly · 37 on average
9/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP?

[US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP runs a procedural map of size 4,000 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will find the map named Custom Map.

Which settings and rules apply on [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP?

2x gather is what [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP runs, judging by its name. The limit for a group is 3 players (trio). survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP?

0 of the 50 slots on [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP rank against other Rust servers?

The last seven days of player hours place [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP at #15,141, in the top 68% of all ranked servers and #1,480 in North America. Within trio, it places #509.

Operator and location

How reliably does [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP stay online?

[US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP is up at the moment. Going by the uptime figure it reports, it restarted about 14 hours ago. 105 of 168 hours in the last 7 full days were up time, 62% of the total. 20 October 2026 is when Rust Server Trends first recorded it.

How well does [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP perform under load?

The 48-hour average is 113 server fps; 95 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 93,542. Memory use peaked at 2,974 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP hosted?

In North America [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP lists itself, with the tag NA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 73.117.168.91:28015.

Which Rust version is [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP running?

On Linux, [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 3 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP wipe, and on which days?

Its schedule cannot be confirmed, as too few of [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP's wipes are on record; the prediction follows its tag instead. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 7 days 1 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Lists and tags

What do the server tags on [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP mean?

These are the tags [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts3 (Group limit): The team limit is 3; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP appear?

The Rust Server Trends lists that take in [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP are: 2x Rust servers, listed live, Modded Rust servers, tracked live, Best trio Rust servers and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

How to join

What steps get you onto [US] DinkRust 2x • Solo/Duo/Trio • Weekly Thu • Kits/TP?

You can connect by pressing F1 in Rust and typing client.connect 73.117.168.91:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://gp.coxs.cloud/login.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts3
Group limit The team limit is 3.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.