Rust Server TrendsSeismic network · station log
Recording Stations11,715 Players68,833 Active3,595 Wipes · 3 h119 48 h

Station XX-15102 · no signal

Homelab Rust

Offline 72.84.245.11:28015 checked 11d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,102
top 70%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15102 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct18 Oct20 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 12:55 UTC12d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average
645/ 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
420/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average
41/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average
51/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average
206/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
108/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Homelab Rust?

A procedural map runs on Homelab Rust, generated by the game.

Which settings and rules apply on Homelab Rust?

You will find no gather rate in the name of Homelab Rust. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Homelab Rust?

Homelab Rust is not responding at this moment and is offline, last seen 11 days 21 hours ago.

How does Homelab Rust rank against other Rust servers?

On player hours for the past week, Homelab Rust sits at #15,102, which puts it inside the top 70% of every ranked server.

Server details

How reliably does Homelab Rust stay online?

Homelab Rust is down at the moment; the last recorded contact was 11 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 15 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Homelab Rust run from?

No region is published by Homelab Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 72.84.245.11:28015.

What build of Rust does Homelab Rust use?

Rust network protocol 2634 and build 167781 on Linux is what Homelab Rust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Homelab Rust?

The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does Homelab Rust run its wipes?

On record so far are too few of Homelab Rust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 13 days 7 hours.

Lists and tags

What do the server tags on Homelab Rust mean?

The game's server browser reads the tags Homelab Rust publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Homelab Rust appear?

You will find Homelab Rust on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

What steps get you onto Homelab Rust?

Enter client.connect 72.84.245.11:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.