Rust Server TrendsSeismic network · station log
Recording Stations11,618 Players39,799 Active2,961 Wipes · 3 h88 48 h

Station XX-15339 · no signal

Sunnys 2x Main)Fps+max team limit 6

Offline 72.241.102.21:28015 checked 1h ago

2x biweekly wipes vanilla
Connect
Players now
0/ 250
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,339
top 69%
Last wipe
9h ago
biweekly schedule
Next wipe
7d 11h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15339 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 250 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123422:0023:0001:0002:0004:0005:00Wiped Wed 28 Oct, 22:19 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040022:0023:0001:0002:0004:0005:00Wiped Wed 28 Oct, 22:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep1 Oct4 Oct8 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

usual gap
2.1 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 13d 14hWed 11 Nov, 22:19 UTC
  3. 27d 14hWed 25 Nov, 22:19 UTC
  4. 35d 11hThu 3 Dec, 19:00 UTCFW
  5. 41d 14hWed 9 Dec, 22:19 UTC

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 22:19 UTC9h ago – – – – running 0
Thu 1 Oct, 22:44 UTC FW27d ago M0.0steady 0 – 27 days 0
Tue 29 Sep, 21:01 UTC29d ago M0.3rising 2 held half 2.1 days 0
Mon 28 Sep, 21:13 UTC30d ago M0.3rising 2 – 1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba NA · groups of 12+ · 1000x · biweekly · 2 on average
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【极光】100000000倍|枪战|礼包|建造|新手入门 EA · groups of 16+ · 19 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Sunnys 2x Main)Fps+max team limit 6?

Generated by the game, the map on Sunnys 2x Main)Fps+max team limit 6 is procedural, size 2,500 with seed 716785090. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Sunnys 2x Main)Fps+max team limit 6?

2x gather is what Sunnys 2x Main)Fps+max team limit 6 runs, judging by its name. At the game's default, groups can have up to 8 players. battlefield is the game mode, kits and high rates for fast PvP. Under Community in the server browser, it runs as a community server. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Sunnys 2x Main)Fps+max team limit 6 right now?

Sunnys 2x Main)Fps+max team limit 6 is not responding at this moment and is offline, last seen 1 hours ago. The population averaged 0 players over the past week.

How does Sunnys 2x Main)Fps+max team limit 6 rank against other Rust servers?

The last seven days of player hours place Sunnys 2x Main)Fps+max team limit 6 at #15,339, in the top 69% of all ranked servers.

Server details

How reliably does Sunnys 2x Main)Fps+max team limit 6 stay online?

No contact with Sunnys 2x Main)Fps+max team limit 6 right now, and the last recorded contact was 1 hours ago. Going by the uptime figure it reports, it restarted about 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 2, or 1% of the time. 24 September 2026 is when Rust Server Trends first recorded it.

Does Sunnys 2x Main)Fps+max team limit 6 hold a steady tick rate?

Its average server fps over the last 48 hours was 232, and it never dropped below 225. Buildings, deployables and all the rest of the world's entities brought it to a high of 26,100. Its highest memory use was 1,274 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Sunnys 2x Main)Fps+max team limit 6 hosted?

Nothing about a region comes from Sunnys 2x Main)Fps+max team limit 6. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 72.241.102.21:28015 is the address it uses.

Which Rust version is Sunnys 2x Main)Fps+max team limit 6 running?

On Windows, Sunnys 2x Main)Fps+max team limit 6 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Sunnys 2x Main)Fps+max team limit 6?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does Sunnys 2x Main)Fps+max team limit 6 run its wipes?

The prediction is taken from its tag, since Sunnys 2x Main)Fps+max team limit 6 has too few wipes on record to confirm the schedule. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 9 hours is how long the current world has been running. Every two weeks it wipes, according to the schedule in its tags.

Lists and tags

What do the server tags on Sunnys 2x Main)Fps+max team limit 6 mean?

These are the tags Sunnys 2x Main)Fps+max team limit 6 publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp250 (Max players): 250 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe comes every second week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^i (Battlefield): High rates and kits for fast PvP. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Sunnys 2x Main)Fps+max team limit 6 appear?

The Rust Server Trends lists that take in Sunnys 2x Main)Fps+max team limit 6 are: 2x Rust servers, listed live, Rust battlefield servers and Vanilla Rust servers, recorded live. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b, Vanilla ^v and Battlefield ^i; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.

Join the server

What steps get you onto Sunnys 2x Main)Fps+max team limit 6?

Enter client.connect 72.241.102.21:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^b,^v,^i,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp250
Max players 250 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^i
Battlefield High rates and kits for fast PvP.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.