Station NA-9777 · no signal
Test server, don't play here
Offline NA 72.234.254.240:28115 checked 2h ago
- Players now
- 0/ ?
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #9,777
- top 44% · #1264 in NA
- Last wipe
- 2d ago
- monthly schedule
- Next wipe
- 7d 8h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +0into Thu 05:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Test server, don't play here?
A procedural map runs on Test server, don't play here, generated by the game.
Which settings and rules apply on Test server, don't play here?
You will find no gather rate in the name of Test server, don't play here. The group limit is 16 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Oxide is the plugin framework it runs. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Test server, don't play here?
No players are recorded on Test server, don't play here at this moment; it is offline, and the last sighting was 2 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 08:00 UTC at 1 players.
How does Test server, don't play here rank against other Rust servers?
For player hours across the last seven days, Test server, don't play here takes #9,777 overall and #1,264 in North America, inside the top 44% of all ranked servers.
Server details
How reliably does Test server, don't play here stay online?
Test server, don't play here is down at the moment; the last recorded contact was 2 hours ago. Of the 24 hours in the last 1 full day, it was up for 1, or 4% of the time. 27 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Test server, don't play here hosted?
The NA tag is how Test server, don't play here lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 72.234.254.240:28115.
What build of Rust does Test server, don't play here use?
Rust network protocol 2635 and build 168909 on Windows is what Test server, don't play here runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Test server, don't play here wipe, and on which days?
An estimate from the force wipe gives Test server, don't play here's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 2 days 6 hours. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Test server, don't play here mean?
Tags published by Test server, don't play here and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts16 (Group limit): Teams are capped at 16 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; NA (North America): In the server browser it appears under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Test server, don't play here appear?
The Rust Server Trends lists that take in Test server, don't play here are: Rust community servers without the side modes, North America Rust servers and Vanilla Rust servers, recorded live. On the server list, the filters it matches are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Join the server
What steps get you onto Test server, don't play here?
Enter client.connect 72.234.254.240:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.