Station NA-11474 · no signal
That's My Rock Test Server
Offline NA 72.219.45.187:28025 checked 1d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #11,474
- top 52% · #1357 in NA
- Last wipe
- 3d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on That's My Rock Test Server?
The procedural map on That's My Rock Test Server is size 2,250 with seed 55555555, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Anasazi.
Which settings and rules apply on That's My Rock Test Server?
You will find no gather rate in the name of That's My Rock Test Server. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on That's My Rock Test Server?
A reading taken now finds That's My Rock Test Server offline; the most recent activity was 47 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1.
How does That's My Rock Test Server rank against other Rust servers?
That's My Rock Test Server is #1,357 in North America and #11,474 worldwide on the past week's player hours, within the top 52% of ranked servers.
Operator and location
How reliably does That's My Rock Test Server stay online?
As recorded now, That's My Rock Test Server is not reachable, the last contact having been 47 hours ago. The uptime it reports puts its last restart about 6 hours ago. It was up 17% of the time across the last 2 full days: 8 of 48 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.
How well does That's My Rock Test Server perform under load?
Its average server fps over the last 48 hours was 439, and it never dropped below 439. The world held up to 33,080 entities at its peak, buildings and deployables included. Its highest memory use was 1,917 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is That's My Rock Test Server hosted?
In North America That's My Rock Test Server lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 72.219.45.187:28025.
Which Rust version is That's My Rock Test Server running?
Rust network protocol 2635 and build 168909 on Linux is what That's My Rock Test Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does That's My Rock Test Server wipe, and on which days?
The rhythm of That's My Rock Test Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 5 hours.
Lists and tags
What do the server tags on That's My Rock Test Server mean?
These are the tags That's My Rock Test Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): The server browser files it under North America. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does That's My Rock Test Server appear?
These Rust Server Trends lists include That's My Rock Test Server: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connecting
What steps get you onto That's My Rock Test Server?
Enter client.connect 72.219.45.187:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/a9k52xv76S is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
