Station XX-6710 · no signal
Sechs-Felder-Inseltraining
Offline 72.208.25.169:28085 checked 6d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #6,710
- top 30%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.6 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 04:01 UTC10d ago | M0.0▲rising | 1 | – | running | 0 | |
| Fri 16 Oct, 17:57 UTC12d ago | M0.0▲rising | 1 | – | 1.4 days | 0 | |
| Tue 13 Oct, 20:03 UTC15d ago | M0.0▲rising | 1 | held half | 2.9 days | 0 | |
| Sun 11 Oct, 06:11 UTC17d ago | M0.0■steady | 0 | – | – | 2.6 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on Sechs-Felder-Inseltraining?
You will find no gather rate in the name of Sechs-Felder-Inseltraining. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on Sechs-Felder-Inseltraining right now?
No players are recorded on Sechs-Felder-Inseltraining at this moment; it is offline, and the last sighting was 6 days 4 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does Sechs-Felder-Inseltraining rank against other Rust servers?
On player hours for the past week, Sechs-Felder-Inseltraining sits at #6,710, which puts it inside the top 30% of every ranked server.
Operator and location
How reliably does Sechs-Felder-Inseltraining stay online?
As recorded now, Sechs-Felder-Inseltraining is not reachable, the last contact having been 6 days 4 hours ago. 43 of 168 hours in the last 7 full days were up time, 26% of the total. 11 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Sechs-Felder-Inseltraining hosted?
No region is published by Sechs-Felder-Inseltraining. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 72.208.25.169:28085.
What build of Rust does Sechs-Felder-Inseltraining use?
Sechs-Felder-Inseltraining is running Rust network protocol 2634 and build 167584 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Sechs-Felder-Inseltraining?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
How often does Sechs-Felder-Inseltraining wipe, and on which days?
No next wipe can be predicted for Sechs-Felder-Inseltraining, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 10 days 18 hours.
Server tags
What do the server tags on Sechs-Felder-Inseltraining mean?
The game's server browser reads the tags Sechs-Felder-Inseltraining publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Sechs-Felder-Inseltraining appear?
The Rust Server Trends lists that take in Sechs-Felder-Inseltraining are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto Sechs-Felder-Inseltraining?
To join, enter client.connect 72.208.25.169:28085 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.