Rust Server TrendsSeismic network · station log
Recording Stations11,898 Players102,212 Active3,932 Wipes · 3 h403 48 h

Station XX-15470 · no signal

Romy Server

Offline 72.184.69.210:28015 checked 43d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,470
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15470 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 15 Sep, 20:07 UTC43d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
360/ 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
457/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
982/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
52/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
984/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
32/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Romy Server?

Romy Server uses a procedural map, which the game generates.

Which settings and rules apply on Romy Server?

No gather rate appears in the name of Romy Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Romy Server?

A reading taken now finds Romy Server offline; the most recent activity was 43 days 13 hours ago.

How does Romy Server rank against other Rust servers?

Over the last seven days, Romy Server recorded enough player hours to reach #15,470 worldwide, placing it in the top – of all ranked servers.

Server details

How reliably does Romy Server stay online?

As recorded now, Romy Server is not reachable, the last contact having been 43 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 14 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Romy Server hosted?

A region is not published by Romy Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 72.184.69.210:28015.

What build of Rust does Romy Server use?

Romy Server is running Rust network protocol 2633 and build 163794 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Romy Server?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Romy Server wipe, and on which days?

On record so far are too few of Romy Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 43 days 21 hours.

Lists and tags

What do the server tags on Romy Server mean?

These are the tags Romy Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Romy Server appear?

The Rust Server Trends lists that take in Romy Server are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Romy Server?

Enter client.connect 72.184.69.210:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp500
Max players 500 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.