Station XX-16943 · no signal
LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER
Offline 72.178.40.244:29015 checked 31d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,943
- top 71%
- Last wipe
- 31d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 27 Sep, 20:31 UTC31d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
The map on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is procedural, produced by the game.
Which settings and rules apply on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
No gather rate appears in the name of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER right now?
A reading taken now finds LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER offline; the most recent activity was 31 days 14 hours ago.
How does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER rank against other Rust servers?
The last seven days of player hours place LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER at #16,943, in the top 71% of all ranked servers.
Operator and location
How reliably does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER stay online?
LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is down at the moment; the last recorded contact was 31 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 27 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER hosted?
Nothing about a region comes from LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 72.178.40.244:29015.
Which Rust version is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER running?
LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is running Rust network protocol 2633 and build 165217 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.
How often does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER wipe, and on which days?
Too few wipes of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 31 days 14 hours.
Server tags
What do the server tags on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER mean?
These are the tags LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER appear?
You will find LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
To join, enter client.connect 72.178.40.244:29015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.